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authorrowanbeentje <rowan@beent.je>2012-03-05 21:52:01 +0000
committerrowanbeentje <rowan@beent.je>2012-03-05 21:52:01 +0000
commitd5e20720cf7f991a691d9a03e7f895211b7c98ad (patch)
tree084208404fd826b53f1754f87ec30bae3d6b35cb /Source
parent0c91f439a5b23e1b5a6d8139eb47aa5694e2925f (diff)
parent69db4915523c4c6cc2d8138a72456cb23f47b7ec (diff)
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- Bring SPMySQL Framework integration branch up to date with trunk
Diffstat (limited to 'Source')
-rw-r--r--Source/SPArrayAdditions.h36
-rw-r--r--Source/SPExtendedTableInfo.h2
-rw-r--r--Source/SPNarrowDownCompletion.m7
-rw-r--r--Source/SPTableTriggers.m2
4 files changed, 43 insertions, 4 deletions
diff --git a/Source/SPArrayAdditions.h b/Source/SPArrayAdditions.h
index e08bfa33..abeec095 100644
--- a/Source/SPArrayAdditions.h
+++ b/Source/SPArrayAdditions.h
@@ -27,9 +27,41 @@ static inline id NSArrayObjectAtIndex(NSArray *self, NSUInteger i)
return (id)CFArrayGetValueAtIndex((CFArrayRef)self, (long)i);
}
-static inline void NSMutableArrayAddObject(NSArray *self, id anObject)
+/**
+ * Set up a static function to allow fast mutable array insertion using
+ * cached selectors.
+ * At least in 10.7, inserting items into an array at a known point
+ * using NSMutableArray methods appears to be the fastest way of adding
+ * items to a CF/NSMutableArray.
+ */
+static inline void NSMutableArrayInsertObject(NSMutableArray *self, id anObject, NSUInteger anIndex)
{
- CFArrayAppendValue((CFMutableArrayRef)self, anObject);
+ typedef id (*NSMutableArrayInsertObjectPtr)(NSMutableArray*, SEL, id, NSUInteger);
+ static NSMutableArrayInsertObjectPtr cachedMethodPointer;
+ static SEL cachedSelector;
+
+ if (!cachedSelector) cachedSelector = @selector(insertObject:atIndex:);
+ if (!cachedMethodPointer) cachedMethodPointer = (NSMutableArrayInsertObjectPtr)[self methodForSelector:cachedSelector];
+
+ cachedMethodPointer(self, cachedSelector, anObject, anIndex);
+}
+/**
+ * Set up a static function to allow fast mutable array insertion using
+ * cached selectors.
+ * At least in 10.7, adding items to an array using NSMutableArray methods
+ * appears to be the fastest approach to adding items to a CF/NSMutableArray;
+ * only NSMutableArrayInsertObject is faster if the position is known.
+ */
+static inline void NSMutableArrayAddObject(NSMutableArray *self, id anObject)
+{
+ typedef id (*NSMutableArrayAddObjectPtr)(NSMutableArray*, SEL, id);
+ static NSMutableArrayAddObjectPtr cachedMethodPointer;
+ static SEL cachedSelector;
+
+ if (!cachedSelector) cachedSelector = @selector(addObject:);
+ if (!cachedMethodPointer) cachedMethodPointer = (NSMutableArrayAddObjectPtr)[self methodForSelector:cachedSelector];
+
+ cachedMethodPointer(self, cachedSelector, anObject);
}
static inline void NSMutableArrayReplaceObject(NSArray *self, CFIndex idx, id anObject)
diff --git a/Source/SPExtendedTableInfo.h b/Source/SPExtendedTableInfo.h
index dfe6a9e0..72087f67 100644
--- a/Source/SPExtendedTableInfo.h
+++ b/Source/SPExtendedTableInfo.h
@@ -58,7 +58,7 @@
SPMySQLConnection *connection;
}
-@property (readwrite, assign) SPMySQLConnection *connection;
+@property (readwrite, retain) SPMySQLConnection *connection;
// IBAction methods
- (IBAction)reloadTable:(id)sender;
diff --git a/Source/SPNarrowDownCompletion.m b/Source/SPNarrowDownCompletion.m
index abc40a4e..5e7b5320 100644
--- a/Source/SPNarrowDownCompletion.m
+++ b/Source/SPNarrowDownCompletion.m
@@ -171,6 +171,13 @@
- (void)close
{
+
+ // Invalidate the timer now to prevent retain cycles preventing deallocation
+ if (stateTimer != nil) {
+ [stateTimer invalidate];
+ [stateTimer release];
+ }
+
closeMe = YES;
[theView setCompletionIsOpen:NO];
[super close];
diff --git a/Source/SPTableTriggers.m b/Source/SPTableTriggers.m
index 715498bb..393b0568 100644
--- a/Source/SPTableTriggers.m
+++ b/Source/SPTableTriggers.m
@@ -352,7 +352,7 @@ static const NSString *SPTriggerSQLMode = @"TriggerSQLMode";
if ([tableDocumentInstance isWorking]) return NO;
// Start Edit panel
- if (([triggerData count] > rowIndex) && [triggerData objectAtIndex:rowIndex]) {
+ if (((NSInteger)[triggerData count] > rowIndex) && [triggerData objectAtIndex:rowIndex]) {
[self _editTriggerAtIndex:rowIndex];
}