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authoravenjamin <avenjamin@gmail.com>2008-09-06 02:32:38 +0000
committeravenjamin <avenjamin@gmail.com>2008-09-06 02:32:38 +0000
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Growl Support Added. Issue #26
• Connected • Disconnected • Import Finished • Export Finished • Query Finished • Table Syntax Copied
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+//
+// GrowlDefines.h
+//
+
+#ifndef _GROWLDEFINES_H
+#define _GROWLDEFINES_H
+
+#ifdef __OBJC__
+#define XSTR(x) (@x)
+#define STRING_TYPE NSString *
+#else
+#define XSTR CFSTR
+#define STRING_TYPE CFStringRef
+#endif
+
+/*! @header GrowlDefines.h
+ * @abstract Defines all the notification keys.
+ * @discussion Defines all the keys used for registration with Growl and for
+ * Growl notifications.
+ *
+ * Most applications should use the functions or methods of Growl.framework
+ * instead of posting notifications such as those described here.
+ * @updated 2004-01-25
+ */
+
+// UserInfo Keys for Registration
+#pragma mark UserInfo Keys for Registration
+
+/*! @group Registration userInfo keys */
+/* @abstract Keys for the userInfo dictionary of a GROWL_APP_REGISTRATION distributed notification.
+ * @discussion The values of these keys describe the application and the
+ * notifications it may post.
+ *
+ * Your application must register with Growl before it can post Growl
+ * notifications (and have them not be ignored). However, as of Growl 0.6,
+ * posting GROWL_APP_REGISTRATION notifications directly is no longer the
+ * preferred way to register your application. Your application should instead
+ * use Growl.framework's delegate system.
+ * See +[GrowlApplicationBridge setGrowlDelegate:] or Growl_SetDelegate for
+ * more information.
+ */
+
+/*! @defined GROWL_APP_NAME
+ * @abstract The name of your application.
+ * @discussion The name of your application. This should remain stable between
+ * different versions and incarnations of your application.
+ * For example, "SurfWriter" is a good app name, whereas "SurfWriter 2.0" and
+ * "SurfWriter Lite" are not.
+ */
+#define GROWL_APP_NAME XSTR("ApplicationName")
+/*! @defined GROWL_APP_ID
+ * @abstract The bundle identifier of your application.
+ * @discussion The bundle identifier of your application. This key should
+ * be unique for your application while there may be several applications
+ * with the same GROWL_APP_NAME.
+ * This key is optional.
+ */
+#define GROWL_APP_ID XSTR("ApplicationId")
+/*! @defined GROWL_APP_ICON
+ * @abstract The image data for your application's icon.
+ * @discussion Image data representing your application's icon. This may be
+ * superimposed on a notification icon as a badge, used as the notification
+ * icon when a notification-specific icon is not supplied, or ignored
+ * altogether, depending on the display. Must be in a format supported by
+ * NSImage, such as TIFF, PNG, GIF, JPEG, BMP, PICT, or PDF.
+ *
+ * Optional. Not supported by all display plugins.
+ */
+#define GROWL_APP_ICON XSTR("ApplicationIcon")
+/*! @defined GROWL_NOTIFICATIONS_DEFAULT
+ * @abstract The array of notifications to turn on by default.
+ * @discussion These are the names of the notifications that should be enabled
+ * by default when your application registers for the first time. If your
+ * application reregisters, Growl will look here for any new notification
+ * names found in GROWL_NOTIFICATIONS_ALL, but ignore any others.
+ */
+#define GROWL_NOTIFICATIONS_DEFAULT XSTR("DefaultNotifications")
+/*! @defined GROWL_NOTIFICATIONS_ALL
+ * @abstract The array of all notifications your application can send.
+ * @discussion These are the names of all of the notifications that your
+ * application may post. See GROWL_NOTIFICATION_NAME for a discussion of good
+ * notification names.
+ */
+#define GROWL_NOTIFICATIONS_ALL XSTR("AllNotifications")
+/*! @defined GROWL_NOTIFICATIONS_HUMAN_READABLE_DESCRIPTIONS
+ * @abstract A dictionary of human-readable names for your notifications.
+ * @discussion By default, the Growl UI will display notifications by the names given in GROWL_NOTIFICATIONS_ALL
+ * which correspond to the GROWL_NOTIFICATION_NAME. This dictionary specifies the human-readable name to display.
+ * The keys of the dictionary are GROWL_NOTIFICATION_NAME strings; the objects are the human-readable versions.
+ * For any GROWL_NOTIFICATION_NAME not specific in this dictionary, the GROWL_NOTIFICATION_NAME will be displayed.
+ *
+ * This key is optional.
+ */
+#define GROWL_NOTIFICATIONS_HUMAN_READABLE_NAMES XSTR("HumanReadableNames")
+/*! @defined GROWL_NOTIFICATIONS_DESCRIPTIONS
+* @abstract A dictionary of descriptions of _when_ each notification occurs
+* @discussion This is an NSDictionary whose keys are GROWL_NOTIFICATION_NAME strings and whose objects are
+* descriptions of _when_ each notification occurs, such as "You received a new mail message" or
+* "A file finished downloading".
+*
+* This key is optional.
+*/
+#define GROWL_NOTIFICATIONS_DESCRIPTIONS XSTR("NotificationDescriptions")
+
+/*! @defined GROWL_TICKET_VERSION
+ * @abstract The version of your registration ticket.
+ * @discussion Include this key in a ticket plist file that you put in your
+ * application bundle for auto-discovery. The current ticket version is 1.
+ */
+#define GROWL_TICKET_VERSION XSTR("TicketVersion")
+// UserInfo Keys for Notifications
+#pragma mark UserInfo Keys for Notifications
+
+/*! @group Notification userInfo keys */
+/* @abstract Keys for the userInfo dictionary of a GROWL_NOTIFICATION distributed notification.
+ * @discussion The values of these keys describe the content of a Growl
+ * notification.
+ *
+ * Not all of these keys are supported by all displays. Only the name, title,
+ * and description of a notification are universal. Most of the built-in
+ * displays do support all of these keys, and most other visual displays
+ * probably will also. But, as of 0.6, the Log, MailMe, and Speech displays
+ * support only textual data.
+ */
+
+/*! @defined GROWL_NOTIFICATION_NAME
+ * @abstract The name of the notification.
+ * @discussion The name of the notification. Note that if you do not define
+ * GROWL_NOTIFICATIONS_HUMAN_READABLE_NAMES when registering your ticket originally this name
+ * will the one displayed within the Growl preference pane and should be human-readable.
+ */
+#define GROWL_NOTIFICATION_NAME XSTR("NotificationName")
+/*! @defined GROWL_NOTIFICATION_TITLE
+ * @abstract The title to display in the notification.
+ * @discussion The title of the notification. Should be very brief.
+ * The title usually says what happened, e.g. "Download complete".
+ */
+#define GROWL_NOTIFICATION_TITLE XSTR("NotificationTitle")
+/*! @defined GROWL_NOTIFICATION_DESCRIPTION
+ * @abstract The description to display in the notification.
+ * @discussion The description should be longer and more verbose than the title.
+ * The description usually tells the subject of the action,
+ * e.g. "Growl-0.6.dmg downloaded in 5.02 minutes".
+ */
+#define GROWL_NOTIFICATION_DESCRIPTION XSTR("NotificationDescription")
+/*! @defined GROWL_NOTIFICATION_ICON
+ * @discussion Image data for the notification icon. Must be in a format
+ * supported by NSImage, such as TIFF, PNG, GIF, JPEG, BMP, PICT, or PDF.
+ *
+ * Optional. Not supported by all display plugins.
+ */
+#define GROWL_NOTIFICATION_ICON XSTR("NotificationIcon")
+/*! @defined GROWL_NOTIFICATION_APP_ICON
+ * @discussion Image data for the application icon, in case GROWL_APP_ICON does
+ * not apply for some reason. Must be in a format supported by NSImage, such
+ * as TIFF, PNG, GIF, JPEG, BMP, PICT, or PDF.
+ *
+ * Optional. Not supported by all display plugins.
+ */
+#define GROWL_NOTIFICATION_APP_ICON XSTR("NotificationAppIcon")
+/*! @defined GROWL_NOTIFICATION_PRIORITY
+ * @discussion The priority of the notification as an integer number from
+ * -2 to +2 (+2 being highest).
+ *
+ * Optional. Not supported by all display plugins.
+ */
+#define GROWL_NOTIFICATION_PRIORITY XSTR("NotificationPriority")
+/*! @defined GROWL_NOTIFICATION_STICKY
+ * @discussion A Boolean number controlling whether the notification is sticky.
+ *
+ * Optional. Not supported by all display plugins.
+ */
+#define GROWL_NOTIFICATION_STICKY XSTR("NotificationSticky")
+/*! @defined GROWL_NOTIFICATION_CLICK_CONTEXT
+ * @abstract Identifies which notification was clicked.
+ * @discussion An identifier for the notification for clicking purposes.
+ *
+ * This will be passed back to the application when the notification is
+ * clicked. It must be plist-encodable (a data, dictionary, array, number, or
+ * string object), and it should be unique for each notification you post.
+ * A good click context would be a UUID string returned by NSProcessInfo or
+ * CFUUID.
+ *
+ * Optional. Not supported by all display plugins.
+ */
+#define GROWL_NOTIFICATION_CLICK_CONTEXT XSTR("NotificationClickContext")
+
+/*! @defined GROWL_DISPLAY_PLUGIN
+ * @discussion The name of a display plugin which should be used for this notification.
+ * Optional. If this key is not set or the specified display plugin does not
+ * exist, the display plugin stored in the application ticket is used. This key
+ * allows applications to use different default display plugins for their
+ * notifications. The user can still override those settings in the preference
+ * pane.
+ */
+#define GROWL_DISPLAY_PLUGIN XSTR("NotificationDisplayPlugin")
+
+/*! @defined GROWL_NOTIFICATION_IDENTIFIER
+ * @abstract An identifier for the notification for coalescing purposes.
+ * Notifications with the same identifier fall into the same class; only
+ * the last notification of a class is displayed on the screen. If a
+ * notification of the same class is currently being displayed, it is
+ * replaced by this notification.
+ *
+ * Optional. Not supported by all display plugins.
+ */
+#define GROWL_NOTIFICATION_IDENTIFIER XSTR("GrowlNotificationIdentifier")
+
+/*! @defined GROWL_APP_PID
+ * @abstract The process identifier of the process which sends this
+ * notification. If this field is set, the application will only receive
+ * clicked and timed out notifications which originate from this process.
+ *
+ * Optional.
+ */
+#define GROWL_APP_PID XSTR("ApplicationPID")
+
+/*! @defined GROWL_NOTIFICATION_PROGRESS
+* @abstract If this key is set, it should contain a double value wrapped
+* in a NSNumber which describes some sort of progress (from 0.0 to 100.0).
+* If this is key is not set, no progress bar is shown.
+*
+* Optional. Not supported by all display plugins.
+*/
+#define GROWL_NOTIFICATION_PROGRESS XSTR("NotificationProgress")
+
+// Notifications
+#pragma mark Notifications
+
+/*! @group Notification names */
+/* @abstract Names of distributed notifications used by Growl.
+ * @discussion These are notifications used by applications (directly or
+ * indirectly) to interact with Growl, and by Growl for interaction between
+ * its components.
+ *
+ * Most of these should no longer be used in Growl 0.6 and later, in favor of
+ * Growl.framework's GrowlApplicationBridge APIs.
+ */
+
+/*! @defined GROWL_APP_REGISTRATION
+ * @abstract The distributed notification for registering your application.
+ * @discussion This is the name of the distributed notification that can be
+ * used to register applications with Growl.
+ *
+ * The userInfo dictionary for this notification can contain these keys:
+ * <ul>
+ * <li>GROWL_APP_NAME</li>
+ * <li>GROWL_APP_ICON</li>
+ * <li>GROWL_NOTIFICATIONS_ALL</li>
+ * <li>GROWL_NOTIFICATIONS_DEFAULT</li>
+ * </ul>
+ *
+ * No longer recommended as of Growl 0.6. An alternate method of registering
+ * is to use Growl.framework's delegate system.
+ * See +[GrowlApplicationBridge setGrowlDelegate:] or Growl_SetDelegate for
+ * more information.
+ */
+#define GROWL_APP_REGISTRATION XSTR("GrowlApplicationRegistrationNotification")
+/*! @defined GROWL_APP_REGISTRATION_CONF
+ * @abstract The distributed notification for confirming registration.
+ * @discussion The name of the distributed notification sent to confirm the
+ * registration. Used by the Growl preference pane. Your application probably
+ * does not need to use this notification.
+ */
+#define GROWL_APP_REGISTRATION_CONF XSTR("GrowlApplicationRegistrationConfirmationNotification")
+/*! @defined GROWL_NOTIFICATION
+ * @abstract The distributed notification for Growl notifications.
+ * @discussion This is what it all comes down to. This is the name of the
+ * distributed notification that your application posts to actually send a
+ * Growl notification.
+ *
+ * The userInfo dictionary for this notification can contain these keys:
+ * <ul>
+ * <li>GROWL_NOTIFICATION_NAME (required)</li>
+ * <li>GROWL_NOTIFICATION_TITLE (required)</li>
+ * <li>GROWL_NOTIFICATION_DESCRIPTION (required)</li>
+ * <li>GROWL_NOTIFICATION_ICON</li>
+ * <li>GROWL_NOTIFICATION_APP_ICON</li>
+ * <li>GROWL_NOTIFICATION_PRIORITY</li>
+ * <li>GROWL_NOTIFICATION_STICKY</li>
+ * <li>GROWL_NOTIFICATION_CLICK_CONTEXT</li>
+ * <li>GROWL_APP_NAME (required)</li>
+ * </ul>
+ *
+ * No longer recommended as of Growl 0.6. Three alternate methods of posting
+ * notifications are +[GrowlApplicationBridge notifyWithTitle:description:notificationName:iconData:priority:isSticky:clickContext:],
+ * Growl_NotifyWithTitleDescriptionNameIconPriorityStickyClickContext, and
+ * Growl_PostNotification.
+ */
+#define GROWL_NOTIFICATION XSTR("GrowlNotification")
+/*! @defined GROWL_SHUTDOWN
+* @abstract The distributed notification name that tells Growl to shutdown.
+* @discussion The Growl preference pane posts this notification when the
+* "Stop Growl" button is clicked.
+*/
+#define GROWL_SHUTDOWN XSTR("GrowlShutdown")
+/*! @defined GROWL_PING
+ * @abstract A distributed notification to check whether Growl is running.
+ * @discussion This is used by the Growl preference pane. If it receives a
+ * GROWL_PONG, the preference pane takes this to mean that Growl is running.
+ */
+#define GROWL_PING XSTR("Honey, Mind Taking Out The Trash")
+/*! @defined GROWL_PONG
+ * @abstract The distributed notification sent in reply to GROWL_PING.
+ * @discussion GrowlHelperApp posts this in reply to GROWL_PING.
+ */
+#define GROWL_PONG XSTR("What Do You Want From Me, Woman")
+/*! @defined GROWL_IS_READY
+ * @abstract The distributed notification sent when Growl starts up.
+ * @discussion GrowlHelperApp posts this when it has begin listening on all of
+ * its sources for new notifications. GrowlApplicationBridge (in
+ * Growl.framework), upon receiving this notification, reregisters using the
+ * registration dictionary supplied by its delegate.
+ */
+#define GROWL_IS_READY XSTR("Lend Me Some Sugar; I Am Your Neighbor!")
+/*! @defined GROWL_NOTIFICATION_CLICKED
+ * @abstract The distributed notification sent when a supported notification is clicked.
+ * @discussion When a Growl notification with a click context is clicked on by
+ * the user, Growl posts this distributed notification.
+ * The GrowlApplicationBridge responds to this notification by calling a
+ * callback in its delegate.
+ */
+#define GROWL_NOTIFICATION_CLICKED XSTR("GrowlClicked!")
+#define GROWL_NOTIFICATION_TIMED_OUT XSTR("GrowlTimedOut!")
+
+/*! @group Other symbols */
+/* Symbols which don't fit into any of the other categories. */
+
+/*! @defined GROWL_KEY_CLICKED_CONTEXT
+ * @abstract Used internally as the key for the clickedContext passed over DNC.
+ * @discussion This key is used in GROWL_NOTIFICATION_CLICKED, and contains the
+ * click context that was supplied in the original notification.
+ */
+#define GROWL_KEY_CLICKED_CONTEXT XSTR("ClickedContext")
+/*! @defined GROWL_REG_DICT_EXTENSION
+ * @abstract The filename extension for registration dictionaries.
+ * @discussion The GrowlApplicationBridge in Growl.framework registers with
+ * Growl by creating a file with the extension of .(GROWL_REG_DICT_EXTENSION)
+ * and opening it in the GrowlHelperApp. This happens whether or not Growl is
+ * running; if it was stopped, it quits immediately without listening for
+ * notifications.
+ */
+#define GROWL_REG_DICT_EXTENSION XSTR("growlRegDict")
+
+
+#define GROWL_POSITION_PREFERENCE_KEY @"GrowlSelectedPosition"
+
+#endif //ndef _GROWLDEFINES_H