// // $Id$ // // SPWindow.m // sequel-pro // // Created by Rowan Beentje on January 23, 2011. // Copyright (c) 2011 Rowan Beentje. All rights reserved. // // Permission is hereby granted, free of charge, to any person // obtaining a copy of this software and associated documentation // files (the "Software"), to deal in the Software without // restriction, including without limitation the rights to use, // copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following // conditions: // // The above copyright notice and this permission notice shall be // included in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES // OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT // HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, // WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR // OTHER DEALINGS IN THE SOFTWARE. // // More info at #import "SPWindow.h" #import "SPWindowController.h" @interface NSWindow (LionPlusMethods) - (void)toggleFullScreen:(id)sender; @end @implementation SPWindow @synthesize isSheetWhichCanBecomeMain; #pragma mark - #pragma mark Keyboard shortcut additions /** * While keyboard shortcuts are an easy way to apply code app-wide, alternate menu * items only collapse if the unmodified key matches; this method allows keyboard * shortcuts without menu equivalents for a window, or the use of different base shortcuts. */ - (void) sendEvent:(NSEvent *)theEvent { if ([theEvent type] == NSKeyDown && [[theEvent charactersIgnoringModifiers] length]) { unichar theCharacter = [[theEvent charactersIgnoringModifiers] characterAtIndex:0]; // ⌃⎋ sends a right-click to order front the context menu under the first responder's visible Rect if ([theEvent keyCode] == 53 && (([theEvent modifierFlags] & NSDeviceIndependentModifierFlagsMask) == (NSAlternateKeyMask))) { id firstResponder = [[NSApp keyWindow] firstResponder]; if(firstResponder && [firstResponder respondsToSelector:@selector(menuForEvent:)]) { NSRect theRect = [firstResponder visibleRect]; NSPoint loc = theRect.origin; loc.y += theRect.size.height+5; loc = [firstResponder convertPoint:loc toView:nil]; NSEvent *anEvent = [NSEvent mouseEventWithType:NSRightMouseDown location:loc modifierFlags:0 timestamp:1 windowNumber:[self windowNumber] context:[NSGraphicsContext currentContext] eventNumber:0 clickCount:1 pressure:0.0f]; [NSMenu popUpContextMenu:[firstResponder menuForEvent:theEvent] withEvent:anEvent forView:firstResponder]; return; } } switch (theCharacter) { // Alternate keys for switching tabs - ⇧⌘[ and ⇧⌘]. These seem to be standards on some apps, // including Apple applications under some circumstances case '}': if (([theEvent modifierFlags] & NSDeviceIndependentModifierFlagsMask) == (NSCommandKeyMask | NSShiftKeyMask)) { if ([[self windowController] respondsToSelector:@selector(selectNextDocumentTab:)]) [[self windowController] selectNextDocumentTab:self]; return; } break; case '{': if (([theEvent modifierFlags] & NSDeviceIndependentModifierFlagsMask) == (NSCommandKeyMask | NSShiftKeyMask)) { if ([[self windowController] respondsToSelector:@selector(selectPreviousDocumentTab:)]) [[self windowController] selectPreviousDocumentTab:self]; return; } break; // Also support ⌥⌘← and ⌥⌘→, used in other applications, for maximum compatibility case NSRightArrowFunctionKey: if (([theEvent modifierFlags] & NSDeviceIndependentModifierFlagsMask) == (NSCommandKeyMask | NSAlternateKeyMask | NSNumericPadKeyMask | NSFunctionKeyMask)) { if ([[self windowController] respondsToSelector:@selector(selectNextDocumentTab:)]) [[self windowController] selectNextDocumentTab:self]; return; } break; case NSLeftArrowFunctionKey: if (([theEvent modifierFlags] & NSDeviceIndependentModifierFlagsMask) == (NSCommandKeyMask | NSAlternateKeyMask | NSNumericPadKeyMask | NSFunctionKeyMask)) { if ([[self windowController] respondsToSelector:@selector(selectPreviousDocumentTab:)]) [[self windowController] selectPreviousDocumentTab:self]; return; } break; } } [super sendEvent:theEvent]; } #pragma mark - #pragma mark Undo manager handling /** * If this window is controlled by an SPWindowController, and thus supports being asked * for the frontmost SPTableDocument, request the undoController for that table * document. This allows undo to be individual per tab rather than shared across the * window. */ - (NSUndoManager *)undoManager { if ([[self windowController] respondsToSelector:@selector(selectedTableDocument)]) { return [[[self windowController] selectedTableDocument] undoManager]; } return [super undoManager]; } #pragma mark - #pragma mark Method overrides /** * Allow sheets to become main if necessary, for example if they are acting as an * editor for a window. */ - (BOOL)canBecomeMainWindow { // If this window is a sheet which is permitted to become main, respond appropriately if ([self isSheet] && isSheetWhichCanBecomeMain) { return [self isVisible]; } // Otherwise, if this window has a sheet attached which can become main, return NO. if ([[self attachedSheet] isKindOfClass:[SPWindow class]] && [(SPWindow *)[self attachedSheet] isSheetWhichCanBecomeMain]) { return NO; } return [super canBecomeMainWindow]; } /** * Override the standard toolbar show/hide, adding a notification that can be * used to update state. */ - (void)toggleToolbarShown:(id)sender { [super toggleToolbarShown:sender]; [[NSNotificationCenter defaultCenter] postNotificationName:SPWindowToolbarDidToggleNotification object:nil]; } /** * On 10.7+, allow the window to go fullscreen; do nothing on <10.7. */ - (void)toggleFullScreen:(id)sender { if ([super respondsToSelector:@selector(toggleFullScreen:)]) { [super toggleFullScreen:sender]; } } - (BOOL)validateMenuItem:(NSMenuItem *)menuItem { if ([menuItem action] == @selector(toggleFullScreen:)) { return ([super respondsToSelector:@selector(toggleFullScreen:)]); } if ([super respondsToSelector:@selector(validateMenuItem:)]) { return [super validateMenuItem:menuItem]; } return YES; } @end