// // SPScreenAdditions.h // sequel-pro // // Created by Max Lohrmann on 09.11.15. // Copyright (c) 2015 Max Lohrmann. All rights reserved. // // Permission is hereby granted, free of charge, to any person // obtaining a copy of this software and associated documentation // files (the "Software"), to deal in the Software without // restriction, including without limitation the rights to use, // copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following // conditions: // // The above copyright notice and this permission notice shall be // included in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES // OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT // HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, // WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR // OTHER DEALINGS IN THE SOFTWARE. // // More info at #import @interface NSScreen (SPScreenAdditions) + (NSScreen *)screenAtPoint:(NSPoint)p; /** * Use this method instead of [[NSScreen screenAtPoint:p] frame] as the * return value of [nil frame] is not neccesarily reliable. * This method will return NSZeroRect if no screen is found. */ + (NSRect)rectOfScreenAtPoint:(NSPoint)p; @end