// // SPPopUpButtonCell.h // sequel-pro // // Created by Max Lohrmann on 10.11.15. // Copyright (c) 2015 Max Lohrmann. All rights reserved. // // Permission is hereby granted, free of charge, to any person // obtaining a copy of this software and associated documentation // files (the "Software"), to deal in the Software without // restriction, including without limitation the rights to use, // copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following // conditions: // // The above copyright notice and this permission notice shall be // included in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES // OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT // HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, // WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR // OTHER DEALINGS IN THE SOFTWARE. // // More info at #import /** * The only difference here is that objectValue/setObjectValue: * will use the representedObject of the menu instead of the menu item's index * * nil will act the same as @(-1) would with the regular NSPopUpButtonCell. * * Note that in theory multiple menu items could have the same representedObject * and identification is done via isEqual: so this class would only ever * pick the first one. */ @interface SPPopUpButtonCell : NSPopUpButtonCell - (id)objectValue; - (void)setObjectValue:(id)objectValue; @end