//
// $Id$
//
// SPFileManagerAdditions.m
// sequel-pro
//
// Created by Hans-Jörg Bibiko on August 19, 2010.
// Copyright (c) 2010 Hans-Jörg Bibiko. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the "Software"), to deal in the Software without
// restriction, including without limitation the rights to use,
// copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following
// conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
// OTHER DEALINGS IN THE SOFTWARE.
//
// More info at
#import "SPFileManagerAdditions.h"
#import "SPFileHandle.h"
#import
enum
{
DirectoryLocationErrorNoPathFound,
DirectoryLocationErrorFileExistsAtLocation
};
static NSString *DirectoryLocationDomain = @"DirectoryLocationDomain";
@implementation NSFileManager (SPFileManagerAdditions)
/**
* Return the application support folder of the current application for 'subDirectory'.
* If this folder doesn't exist it will be created. If 'subDirectory' == nil it only returns
* the application support folder of the current application.
*/
- (NSString*)applicationSupportDirectoryForSubDirectory:(NSString*)subDirectory error:(NSError **)errorOut
{
return [self applicationSupportDirectoryForSubDirectory:subDirectory createIfNotExists:YES error:errorOut];
}
- (NSString *)applicationSupportDirectoryForSubDirectory:(NSString*)subDirectory createIfNotExists:(BOOL)create error:(NSError **)errorOut;
{
// Based on Matt Gallagher on 06 May 2010
//
// Permission is given to use this source code file, free of charge, in any
// project, commercial or otherwise, entirely at your risk, with the condition
// that any redistribution (in part or whole) of source code must retain
// this copyright and permission notice. Attribution in compiled projects is
// appreciated but not required.
//
NSError *error;
NSArray* paths = NSSearchPathForDirectoriesInDomains(NSApplicationSupportDirectory, NSUserDomainMask, YES);
if (![paths count]) {
if (errorOut) {
NSDictionary *userInfo =
[NSDictionary dictionaryWithObjectsAndKeys:
NSLocalizedStringFromTable(
@"No path found for directory in domain.",
@"Errors",
nil),
NSLocalizedDescriptionKey,
[NSNumber numberWithInteger:NSApplicationSupportDirectory],
@"NSSearchPathDirectory",
[NSNumber numberWithInteger:NSUserDomainMask],
@"NSSearchPathDomainMask",
nil];
*errorOut = [NSError
errorWithDomain:DirectoryLocationDomain
code:DirectoryLocationErrorNoPathFound
userInfo:userInfo];
}
return nil;
}
// Use only the first path returned
NSString *resolvedPath = [paths objectAtIndex:0];
// Append the application name
resolvedPath = [resolvedPath stringByAppendingPathComponent:[[[NSBundle mainBundle] infoDictionary] objectForKey:@"CFBundleExecutable"]];
// Append the subdirectory if passed
if (subDirectory)
resolvedPath = [resolvedPath stringByAppendingPathComponent:subDirectory];
// Check if the path exists already
BOOL exists;
BOOL isDirectory;
exists = [self fileExistsAtPath:resolvedPath isDirectory:&isDirectory];
if (!exists || !isDirectory) {
if (exists) {
if (errorOut) {
NSDictionary *userInfo =
[NSDictionary dictionaryWithObjectsAndKeys:
NSLocalizedStringFromTable(
@"File exists at requested directory location.",
@"Errors",
nil),
NSLocalizedDescriptionKey,
[NSNumber numberWithInteger:NSApplicationSupportDirectory],
@"NSSearchPathDirectory",
[NSNumber numberWithInteger:NSUserDomainMask],
@"NSSearchPathDomainMask",
nil];
*errorOut = [NSError
errorWithDomain:DirectoryLocationDomain
code:DirectoryLocationErrorFileExistsAtLocation
userInfo:userInfo];
}
return nil;
}
if(create) {
// Create the path if it doesn't exist
error = nil;
BOOL success = [self createDirectoryAtPath:resolvedPath withIntermediateDirectories:YES attributes:nil error:&error];
if (!success) {
if (errorOut) {
*errorOut = error;
}
return nil;
}
} else {
return nil;
}
}
if (errorOut)
*errorOut = nil;
if (!resolvedPath) {
NSBeep();
NSLog(@"Unable to find or create application support directory:\n%@", error);
}
return resolvedPath;
}
/**
* Use the UniversalDetector library to attempt to detect the encoding at the file at
* the supplied URL. Only the first five megabytes are read if the file is larger.
* As with all encoding detection, this will return only best-guess result except
* for where encoding markers exist.
* Uses a SPFileHandle internally so it can detect the encoding within gzipped and
* bzipped files.
* Returns NSUTF8StringEncoding if the encoding cannot be detected.
*/
- (NSStringEncoding)detectEncodingforFileAtPath:(NSString *)aPath
{
NSStringEncoding detectedEncoding;
SPFileHandle *detectorFileHandle = [SPFileHandle fileHandleForReadingAtPath:aPath];
if (!detectorFileHandle) {
return NSUTF8StringEncoding;
}
UniversalDetector *fileEncodingDetector = [[UniversalDetector alloc] init];
[fileEncodingDetector analyzeData:[detectorFileHandle readDataOfLength:5000000]];
detectedEncoding = [fileEncodingDetector encoding];
[fileEncodingDetector release];
return detectedEncoding;
}
+ (NSString *)temporaryDirectory
{
NSString *tempDir = NSTemporaryDirectory();
if (!tempDir) {
tempDir = @"/tmp";
} else if ([tempDir characterAtIndex:([tempDir length] - 1)] == '/') {
tempDir = [tempDir substringToIndex:([tempDir length] - 1)];
}
return tempDir;
}
@end