// // SPDatabaseStructure.m // sequel-pro // // Created by Hans-Jörg Bibiko on March 25, 2010. // Copyright (c) 2010 Hans-Jörg Bibiko. All rights reserved. // // Permission is hereby granted, free of charge, to any person // obtaining a copy of this software and associated documentation // files (the "Software"), to deal in the Software without // restriction, including without limitation the rights to use, // copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following // conditions: // // The above copyright notice and this permission notice shall be // included in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES // OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT // HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, // WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR // OTHER DEALINGS IN THE SOFTWARE. // // More info at #import "SPDatabaseStructure.h" #import "SPDatabaseDocument.h" #import "SPTablesList.h" #import "RegexKitLite.h" #import "SPThreadAdditions.h" #import @interface SPDatabaseStructure () - (void)_destroy:(NSNotification *)notification; - (void)_updateGlobalVariablesWithStructure:(NSDictionary *)aStructure keys:(NSArray *)theKeys; - (void)_cloneConnectionFromConnection:(SPMySQLConnection *)aConnection; - (BOOL)_ensureConnectionUnsafe; // Use _checkConnection instead, where possible - (void)_addToListAndWaitForFrontCancellingOtherThreads:(BOOL)killOthers; - (void)_removeThreadFromList; - (void)_cancelAllThreadsAndWait; - (BOOL)_checkConnection; @end #pragma mark - @implementation SPDatabaseStructure #pragma mark - #pragma mark Setup and teardown /** * Prevent SPDatabaseStructure from being init'd normally. */ - (id)init { [NSException raise:NSInternalInconsistencyException format:@"SPDatabaseStructures should not be init'd directly; use initWithDelegate: instead."]; return nil; } /** * Standard init method, constructing the SPDatabaseStructure around a SPMySQL * connection pointer and a delegate. */ - (id)initWithDelegate:(SPDatabaseDocument *)theDelegate { if ((self = [super init])) { // Keep a weak reference to the delegate delegate = theDelegate; // Start with no root connection mySQLConnection = nil; // Set up empty structure and keys storage structureRetrievalThreads = [[NSMutableArray alloc] init]; structure = [[NSMutableDictionary alloc] initWithCapacity:1]; allKeysofDbStructure = [[NSMutableArray alloc] initWithCapacity:20]; [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(_destroy:) name:SPDocumentWillCloseNotification object:delegate]; // Set up the connection, thread management and data locks pthread_mutex_init(&threadManagementLock, NULL); pthread_mutex_init(&dataLock, NULL); pthread_mutex_init(&connectionCheckLock, NULL); } return self; } /** * Rather than supplying a connection to SPDatabaseStructure, the class instead * will set up its own connection to allow background querying. The supplied * connection will be used to look up details for the clone process. */ - (void)setConnectionToClone:(SPMySQLConnection *)aConnection { // Perform the task in a background thread to avoid blocking the UI [NSThread detachNewThreadWithName:SPCtxt(@"SPDatabaseStructure clone connection task",delegate) target:self selector:@selector(_cloneConnectionFromConnection:) object:aConnection]; } #pragma mark - #pragma mark Information - (SPMySQLConnection *)connection { // this much is needed to make the accessor atomic and thread-safe pthread_mutex_lock(&connectionCheckLock); SPMySQLConnection *c = [mySQLConnection retain]; pthread_mutex_unlock(&connectionCheckLock); return [c autorelease]; } - (SPDatabaseDocument *)delegate { return delegate; } #pragma mark - #pragma mark Structure retrieval from the server - (void)queryDbStructureInBackgroundWithUserInfo:(NSDictionary *)userInfo { [NSThread detachNewThreadWithName:SPCtxt(@"SPNavigatorController database structure querier", delegate) target:self selector:@selector(queryDbStructureWithUserInfo:) object:userInfo]; } /** * Updates the dict containing the structure of all available databases (mainly for completion/navigator) * executed on the helper connection. * Should always be executed on a background thread. */ - (void)queryDbStructureWithUserInfo:(NSDictionary *)userInfo { NSAutoreleasePool *queryPool = [[NSAutoreleasePool alloc] init]; BOOL structureWasUpdated = NO; [self _addToListAndWaitForFrontCancellingOtherThreads:[[userInfo objectForKey:@"cancelQuerying"] boolValue]]; if([[NSThread currentThread] isCancelled]) goto cleanup_thread_and_pool; // This thread is now first on the stack, and about to process the structure. [[NSNotificationCenter defaultCenter] postNotificationName:@"SPDBStructureIsUpdating" object:self]; NSString *connectionID = ([delegate respondsToSelector:@selector(connectionID)])? [NSString stringWithString:[delegate connectionID]] : @"_"; // Re-init with already cached data from navigator controller NSMutableDictionary *queriedStructure = [NSMutableDictionary dictionary]; NSDictionary *dbstructure = [delegate getDbStructure]; if (dbstructure) [queriedStructure setDictionary:[NSMutableDictionary dictionaryWithDictionary:dbstructure]]; NSMutableArray *queriedStructureKeys = [NSMutableArray array]; NSArray *dbStructureKeys = [delegate allSchemaKeys]; if (dbStructureKeys) [queriedStructureKeys setArray:dbStructureKeys]; // Retrieve all the databases known of by the delegate NSMutableArray *connectionDatabases = [NSMutableArray array]; [connectionDatabases addObjectsFromArray:[delegate allSystemDatabaseNames]]; [connectionDatabases addObjectsFromArray:[delegate allDatabaseNames]]; // Add all known databases coming from connection if they aren't parsed yet for (id db in connectionDatabases) { NSString *dbid = [NSString stringWithFormat:@"%@%@%@", connectionID, SPUniqueSchemaDelimiter, db]; if(![queriedStructure objectForKey:dbid]) { structureWasUpdated = YES; [queriedStructure setObject:db forKey:dbid]; [queriedStructureKeys addObject:dbid]; } } // Check the existing databases in the 'structure' and 'allKeysOfDbStructure' stores, // and remove any that are no longer found in the connectionDatabases list (indicating deletion). // Iterate through extracted keys to avoid mutation while being enumerated. NSArray *keys = [queriedStructure allKeys]; for(id key in keys) { NSString *db = [[key componentsSeparatedByString:SPUniqueSchemaDelimiter] objectAtIndex:1]; if(![connectionDatabases containsObject:db]) { structureWasUpdated = YES; [queriedStructure removeObjectForKey:key]; NSPredicate *predicate = [NSPredicate predicateWithFormat:@"NOT SELF BEGINSWITH %@", [NSString stringWithFormat:@"%@%@", key, SPUniqueSchemaDelimiter]]; [queriedStructureKeys filterUsingPredicate:predicate]; [queriedStructureKeys removeObject:key]; } } NSString *currentDatabase = ([delegate respondsToSelector:@selector(database)])? [delegate database] : nil; // Determine whether the database details need to be queried. BOOL shouldQueryStructure = YES; NSString *db_id = nil; // If no database is selected, no need to check further if(![currentDatabase length]) { shouldQueryStructure = NO; } // Otherwise, build up the schema key for the database to be retrieved. else { db_id = [NSString stringWithFormat:@"%@%@%@", connectionID, SPUniqueSchemaDelimiter, currentDatabase]; // Check to see if a cache already exists for the database. if ([[queriedStructure objectForKey:db_id] isKindOfClass:[NSDictionary class]]) { // The cache is available. If the `mysql` or `information_schema` databases are being queried, // never requery as their structure will never change. // 5.5.3+ also has performance_schema meta database if ([currentDatabase isInArray:@[@"mysql",@"information_schema",@"performance_schema"]]) { shouldQueryStructure = NO; } // Otherwise, if the forceUpdate flag wasn't supplied or evaluates to false, also don't update. else if (![[userInfo objectForKey:@"forceUpdate"] boolValue]) { shouldQueryStructure = NO; } } } // If it has been determined that no new structure needs to be retrieved, clean up and return. if (!shouldQueryStructure) { goto update_globals_and_cleanup; } // Retrieve the tables and views for this database from SPTablesList NSMutableArray *tablesAndViews = [NSMutableArray array]; for (id aTable in [[delegate valueForKeyPath:@"tablesListInstance"] allTableNames]) { NSDictionary *aTableDict = [NSDictionary dictionaryWithObjectsAndKeys: aTable, @"name", @"0", @"type", nil]; [tablesAndViews addObject:aTableDict]; } for (id aView in [[delegate valueForKeyPath:@"tablesListInstance"] allViewNames]) { NSDictionary *aViewDict = [NSDictionary dictionaryWithObjectsAndKeys: aView, @"name", @"1", @"type", nil]; [tablesAndViews addObject:aViewDict]; } // Do not parse more than 2000 tables/views per db if ([tablesAndViews count] > 2000) { NSLog(@"%lu items in database %@. Only 2000 items can be parsed. Stopped parsing.", (unsigned long)[tablesAndViews count], currentDatabase); goto cleanup_thread_and_pool; } #if 0 // For future usage - currently unused // If the affected item name and type - for example, table type and table name - were supplied, extract it. NSString *affectedItem = nil; NSInteger affectedItemType = -1; if([userInfo objectForKey:@"affectedItem"]) { affectedItem = [userInfo objectForKey:@"affectedItem"]; if([userInfo objectForKey:@"affectedItemType"]) affectedItemType = [[userInfo objectForKey:@"affectedItemType"] intValue]; else affectedItem = nil; } #endif // Delete all stored data for the database to be updated, leaving the structure key [queriedStructure removeObjectForKey:db_id]; NSPredicate *predicate = [NSPredicate predicateWithFormat:@"NOT SELF BEGINSWITH %@", [NSString stringWithFormat:@"%@%@", db_id, SPUniqueSchemaDelimiter]]; [queriedStructureKeys filterUsingPredicate:predicate]; // Set up the database as an empty mutable dictionary ready for tables, and store a reference [queriedStructure setObject:[NSMutableDictionary dictionary] forKey:db_id]; NSMutableDictionary *databaseStructure = [queriedStructure objectForKey:db_id]; structureWasUpdated = YES; NSUInteger uniqueCounter = 0; // used to make field data unique SPMySQLResult *theResult; // Loop through the known tables and views, retrieving details for each for (NSDictionary *aTableDict in tablesAndViews) { // Extract the name NSString *aTableName = [aTableDict objectForKey:@"name"]; if(![aTableName isKindOfClass:[NSString class]] || ![aTableName length]) continue; // check the connection. // also NO if thread is cancelled which is fine, too (same consequence). if(![self _checkConnection]) { goto cleanup_thread_and_pool; } // Retrieve the column details theResult = [mySQLConnection queryString:[NSString stringWithFormat:@"SHOW FULL COLUMNS FROM %@ FROM %@", [aTableName backtickQuotedString], [currentDatabase backtickQuotedString]]]; if (!theResult) { continue; } [theResult setDefaultRowReturnType:SPMySQLResultRowAsArray]; [theResult setReturnDataAsStrings:YES]; // Add a structure key for this table NSString *table_id = [NSString stringWithFormat:@"%@%@%@", db_id, SPUniqueSchemaDelimiter, aTableName]; [queriedStructureKeys addObject:table_id]; // Add a mutable dictionary to the structure and store a reference NSMutableDictionary *tableStructure = [NSMutableDictionary dictionary]; [databaseStructure setObject:tableStructure forKey:table_id]; // Loop through the fields, extracting details for each for (NSArray *row in theResult) { NSString *field = [row objectAtIndex:0]; NSString *type = [row objectAtIndex:1]; NSString *type_display = [type stringByReplacingOccurrencesOfRegex:@"\\(.*?,.*?\\)" withString:@"(…)"]; NSString *collation = [row objectAtIndex:2]; NSString *isnull = [row objectAtIndex:3]; NSString *key = [row objectAtIndex:4]; NSString *def = [row objectAtIndex:5]; NSString *extra = [row objectAtIndex:6]; NSString *priv = @""; NSString *comment = @""; if ([row count] > 7) priv = [row objectAtIndex:7]; if ([row count] > 8) comment = [row objectAtIndex:8]; NSString *charset = @""; if (![collation isNSNull]) { NSArray *a = [collation componentsSeparatedByString:@"_"]; charset = [a objectAtIndex:0]; } // Add a structure key for this field NSString *field_id = [NSString stringWithFormat:@"%@%@%@", table_id, SPUniqueSchemaDelimiter, field]; [queriedStructureKeys addObject:field_id]; [tableStructure setObject:[NSArray arrayWithObjects:type, def, isnull, charset, collation, key, extra, priv, comment, type_display, [NSNumber numberWithUnsignedLongLong:uniqueCounter], nil] forKey:field_id]; [tableStructure setObject:[aTableDict objectForKey:@"type"] forKey:@" struct_type "]; uniqueCounter++; } // Allow a tiny pause between iterations usleep(10); } // If the MySQL version is higher than 5, also retrieve function/procedure details via the information_schema table if ([mySQLConnection serverMajorVersion] >= 5) { // check the connection. // also NO if thread is cancelled which is fine, too (same consequence). if(![self _checkConnection]) { goto cleanup_thread_and_pool; } // Retrieve the column details (only those we need so we don't fetch the whole function body which might be huge) theResult = [mySQLConnection queryString:[NSString stringWithFormat:@"SELECT SPECIFIC_NAME, ROUTINE_TYPE, DTD_IDENTIFIER, IS_DETERMINISTIC, SQL_DATA_ACCESS, SECURITY_TYPE, DEFINER FROM `information_schema`.`ROUTINES` WHERE `ROUTINE_SCHEMA` = %@", [currentDatabase tickQuotedString]]]; [theResult setDefaultRowReturnType:SPMySQLResultRowAsArray]; // Loop through the rows and extract the function details for (NSArray *row in theResult) { NSString *fname = [row objectAtIndex:0]; NSString *type = ([[row objectAtIndex:1] isEqualToString:@"FUNCTION"]) ? @"3" : @"2"; NSString *dtd = [row objectAtIndex:2]; NSString *det = [row objectAtIndex:3]; NSString *dataaccess = [row objectAtIndex:4]; NSString *security_type = [row objectAtIndex:5]; NSString *definer = [row objectAtIndex:6]; // Generate "table" and "field" names and add to structure key store NSString *table_id = [NSString stringWithFormat:@"%@%@%@", db_id, SPUniqueSchemaDelimiter, fname]; NSString *field_id = [NSString stringWithFormat:@"%@%@%@", table_id, SPUniqueSchemaDelimiter, fname]; [queriedStructureKeys addObject:table_id]; [queriedStructureKeys addObject:field_id]; // Ensure that a dictionary exists for this "table" name if(![[queriedStructure valueForKey:db_id] valueForKey:table_id]) [[queriedStructure valueForKey:db_id] setObject:[NSMutableDictionary dictionary] forKey:table_id]; // Add the "field" details [[[queriedStructure valueForKey:db_id] valueForKey:table_id] setObject: [NSArray arrayWithObjects:dtd, dataaccess, det, security_type, definer, [NSNumber numberWithUnsignedLongLong:uniqueCounter], nil] forKey:field_id]; [[[queriedStructure valueForKey:db_id] valueForKey:table_id] setObject:type forKey:@" struct_type "]; uniqueCounter++; } } update_globals_and_cleanup: // Update the global variables [self _updateGlobalVariablesWithStructure:queriedStructure keys:queriedStructureKeys]; if(structureWasUpdated) { // Notify that the structure querying has been performed [[NSNotificationCenter defaultCenter] postNotificationName:@"SPDBStructureWasUpdated" object:self]; } cleanup_thread_and_pool: // Remove this thread from the processing stack [self _removeThreadFromList]; [queryPool release]; } - (BOOL)isQueryingDatabaseStructure { pthread_mutex_lock(&threadManagementLock); BOOL returnValue = ([structureRetrievalThreads count] > 0); pthread_mutex_unlock(&threadManagementLock); return returnValue; } #pragma mark - #pragma mark Structure information /** * Returns a dict containing the structure of all available databases */ - (NSDictionary *)structure { pthread_mutex_lock(&dataLock); NSDictionary *d = [NSDictionary dictionaryWithDictionary:structure]; pthread_mutex_unlock(&dataLock); return d; } /** * Returns all keys of the db structure */ - (NSArray *)allStructureKeys { pthread_mutex_lock(&dataLock); NSArray *r = [NSArray arrayWithArray:allKeysofDbStructure]; pthread_mutex_unlock(&dataLock); return r; } #pragma mark - #pragma mark SPMySQLConnection delegate methods /** * Forward keychain password requests to the database object. */ - (NSString *)keychainPasswordForConnection:(id)connection authPlugin:(NSString *)pluginName { return [delegate keychainPasswordForConnection:connection authPlugin:pluginName]; } #pragma mark - - (void)dealloc { [[NSNotificationCenter defaultCenter] removeObserver:self]; [self _destroy:nil]; SPClear(structureRetrievalThreads); pthread_mutex_destroy(&threadManagementLock); pthread_mutex_destroy(&dataLock); pthread_mutex_destroy(&connectionCheckLock); if (mySQLConnection) SPClear(mySQLConnection); if (structure) SPClear(structure); if (allKeysofDbStructure) SPClear(allKeysofDbStructure); [super dealloc]; } #pragma mark - #pragma mark Private API /** * Ensure that processing is completed. */ - (void)_destroy:(NSNotification *)notification { delegate = nil; // Ensure all the retrieval threads have ended [self _cancelAllThreadsAndWait]; } /** * Update the global variables, using the data lock for multithreading safety. */ - (void)_updateGlobalVariablesWithStructure:(NSDictionary *)aStructure keys:(NSArray *)theKeys { NSString *connectionID = [delegate connectionID]; // Return if the delegate indicates disconnection if([connectionID length] < 2) return; pthread_mutex_lock(&dataLock); [structure setObject:aStructure forKey:connectionID]; [allKeysofDbStructure setArray:theKeys]; pthread_mutex_unlock(&dataLock); } /** * Set up a new connection in a background thread */ - (void)_cloneConnectionFromConnection:(SPMySQLConnection *)aConnection { NSAutoreleasePool *connectionPool = [[NSAutoreleasePool alloc] init]; pthread_mutex_lock(&connectionCheckLock); // If a connection is already set, ensure it's idle before releasing it if (mySQLConnection) { [self _cancelAllThreadsAndWait]; [mySQLConnection autorelease], mySQLConnection = nil; // note: aConnection could be == mySQLConnection } // Create a copy of the supplied connection mySQLConnection = [aConnection copy]; // Set the delegate to this instance [mySQLConnection setDelegate:self]; // Trigger the connection [self _ensureConnectionUnsafe]; pthread_mutex_unlock(&connectionCheckLock); [connectionPool drain]; } /** * Check if the MySQL connection is still available (reconnecting if possible) * * **Unsafe** means this function holds no lock on connectionCheckLock. * You MUST obtain that lock before calling this method! * * WARNING: This method may return NO if the current thread is cancelled! * You MUST check the isCancelled flag before using the result! */ - (BOOL)_ensureConnectionUnsafe { if (!mySQLConnection || !delegate) return NO; // Check the connection state if ([mySQLConnection isConnected] && [mySQLConnection checkConnectionIfNecessary]) return YES; // the result of checkConnection may be meaningless if the thread was cancelled during execution. (issue #2353) if([[NSThread currentThread] isCancelled]) return NO; // The connection isn't connected. Check the parent connection state, and if that // also isn't connected, return. if (![[delegate getConnection] isConnected]) return NO; // Copy the local port from the parent connection, in case a proxy has changed [mySQLConnection setPort:[[delegate getConnection] port]]; // Attempt a connection if (![mySQLConnection connect]) return NO; // Ensure the encoding is set to UTF8 [mySQLConnection setEncoding:@"utf8"]; // Return success return YES; } /** * Wait until either * * there are no other threads of this object doing structure retrievals * * or the current thread was cancelled * * @param killOthers Whether to cancel all other running threads first */ - (void)_addToListAndWaitForFrontCancellingOtherThreads:(BOOL)killOthers { // Lock the management lock pthread_mutex_lock(&threadManagementLock); // If 'cancelQuerying' is set try to interrupt any current querying if (killOthers) { for (NSThread *eachThread in structureRetrievalThreads) { [eachThread cancel]; } } // Add this thread to the group [structureRetrievalThreads addObject:[NSThread currentThread]]; // Only allow one request to be running against the server at any one time, to prevent // escessive server i/o or slowdown. Loop until this is the first thread in the array while ([structureRetrievalThreads objectAtIndex:0] != [NSThread currentThread]) { pthread_mutex_unlock(&threadManagementLock); if ([[NSThread currentThread] isCancelled]) return; usleep(1000000); pthread_mutex_lock(&threadManagementLock); } pthread_mutex_unlock(&threadManagementLock); } /** * Remove the current thread from the list of running threads */ - (void)_removeThreadFromList { pthread_mutex_lock(&threadManagementLock); [structureRetrievalThreads removeObject:[NSThread currentThread]]; pthread_mutex_unlock(&threadManagementLock); } /** * Cancel all running threads and wait until they have exited */ - (void)_cancelAllThreadsAndWait { pthread_mutex_lock(&threadManagementLock); for (NSThread *eachThread in structureRetrievalThreads) { [eachThread cancel]; } while ([structureRetrievalThreads count]) { pthread_mutex_unlock(&threadManagementLock); usleep(100000); pthread_mutex_lock(&threadManagementLock); } pthread_mutex_unlock(&threadManagementLock); } /** * @return YES if the connection is available * NO if either the connection failed, or this thread was cancelled * * You MUST check the thread's isCancelled flag before doing other stuff on negative return! */ - (BOOL)_checkConnection { while (1) { // we can fail to get the lock for two reasons // 1. another thread is running this code // => a regular pthread_mutex_lock() would be fine, it would succeed once the other thread is done // 2. another thread is running _cloneConnectionFromConnection // => that method will not let go of the lock until all other threads have exited. // Since we are an "other thread", calling pthread_mutex_lock() would result in a deadlock! // That is why we try to get the lock and if that fails check if we are cancelled (indicating the 2. case). if(pthread_mutex_trylock(&connectionCheckLock) == ESUCCESS) { break; } // If this thread has been cancelled, abort if([[NSThread currentThread] isCancelled]) { return NO; } usleep(100000); } // we now hold the connectionCheckLock! BOOL cancelThread = ([[NSThread currentThread] isCancelled]); BOOL connected = NO; if (!cancelThread) { // Check connection state before use connected = [self _ensureConnectionUnsafe]; // also does a thread canellation check } pthread_mutex_unlock(&connectionCheckLock); return connected; // cancelThread → ¬connected } @end