// // CMMCPConnection.m // sequel-pro // // Created by lorenz textor (lorenz@textor.ch) on Wed Sept 21 2005. // Copyright (c) 2002-2003 Lorenz Textor. All rights reserved. // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // // More info at // Or mail to #import "CMMCPConnection.h" #include #include static jmp_buf pingTimeoutJumpLocation; static void forcePingTimeout(int signalNumber); @implementation CMMCPConnection /* * Override the normal init methods, extending them to also init additional details. */ - (id) init { [self initSPExtensions]; self = [super init]; return self; } - (id) initToHost:(NSString *) host withLogin:(NSString *) login password:(NSString *) pass usingPort:(int) port { [self initSPExtensions]; self = [super initToHost:host withLogin:login password:pass usingPort:port]; return self; } - (id) initToSocket:(NSString *) socket withLogin:(NSString *) login password:(NSString *) pass { [self initSPExtensions]; self = [super initToSocket:socket withLogin:login password:pass]; return self; } /* * Instantiate extra variables and load the connection error dialog for potential use. */ - (void) initSPExtensions { parentWindow = nil; connectionLogin = nil; connectionPassword = nil; connectionHost = nil; connectionPort = 0; connectionSocket = nil; keepAliveTimer = nil; lastKeepAliveSuccess = nil; [NSBundle loadNibNamed:@"ConnectionErrorDialog" owner:self]; } /* * Override the normal connection method, extending it to also store details of the * current connection to allow reconnection as necessary. This also sets the connection timeout * - used for pings, not for long-running commands. */ - (BOOL) connectWithLogin:(NSString *) login password:(NSString *) pass host:(NSString *) host port:(int) port socket:(NSString *) socket { if (connectionLogin) [connectionLogin release]; if (login) connectionLogin = [[NSString alloc] initWithString:login]; if (connectionPassword) [connectionPassword release]; if (pass) connectionPassword = [[NSString alloc] initWithString:pass]; if (connectionHost) [connectionHost release]; if (host) connectionHost = [[NSString alloc] initWithString:host]; connectionPort = port; if (connectionSocket) [connectionSocket release]; if (socket) connectionSocket = [[NSString alloc] initWithString:socket]; if (mConnection != NULL) { unsigned int connectionTimeout = SP_CONNECTION_TIMEOUT; mysql_options(mConnection, MYSQL_OPT_CONNECT_TIMEOUT, (const void *)&connectionTimeout); } [self startKeepAliveTimerResettingState:YES]; return [super connectWithLogin:login password:pass host:host port:port socket:socket]; } /* * Override the stored disconnection method to ensure that disconnecting clears stored details. */ - (void) disconnect { [super disconnect]; if (connectionLogin) [connectionLogin release]; connectionLogin = nil; if (connectionPassword) [connectionPassword release]; connectionPassword = nil; if (connectionHost) [connectionHost release]; connectionHost = nil; connectionPort = 0; if (connectionSocket) [connectionSocket release]; connectionSocket = nil; [self stopKeepAliveTimer]; } /* * Reconnect to the currently "active" - but possibly disconnected - connection, using the * stored details. * Error checks extensively - if this method fails, it will ask how to proceed and loop depending * on the status, not returning control until either a connection has been established or * the connection and document have been closed. */ - (BOOL) reconnect { NSString *currentEncoding = nil; NSString *currentDatabase = nil; // Store the current database and encoding so they can be re-set if reconnection was successful if (delegate && [delegate valueForKey:@"selectedDatabase"]) { currentDatabase = [NSString stringWithString:[delegate valueForKey:@"selectedDatabase"]]; } if (delegate && [delegate valueForKey:@"_encoding"]) { currentEncoding = [NSString stringWithString:[delegate valueForKey:@"_encoding"]]; } // Close the connection if it exists. if (mConnected) { mysql_close(mConnection); mConnection = NULL; } mConnected = NO; // Attempt to reinitialise the connection - if this fails, it will still be set to NULL. if (mConnection == NULL) { mConnection = mysql_init(NULL); } if (mConnection != NULL) { // Set a connection timeout for the new connection unsigned int connectionTimeout = SP_CONNECTION_TIMEOUT; mysql_options(mConnection, MYSQL_OPT_CONNECT_TIMEOUT, (const void *)&connectionTimeout); // Attempt to reestablish the connection - using own method so everything gets set up as standard. // Will store the supplied details again, which isn't a problem. [self connectWithLogin:connectionLogin password:connectionPassword host:connectionHost port:connectionPort socket:connectionSocket]; } // If the connection was successfully established, reselect the old database and encoding if appropriate. if (mConnected) { if (currentDatabase) { [self selectDB:currentDatabase]; } if (currentEncoding) { [self queryString:[NSString stringWithFormat:@"SET NAMES '%@'", currentEncoding]]; [self setEncoding:[CMMCPConnection encodingForMySQLEncoding:[currentEncoding UTF8String]]]; } } else if (parentWindow) { // If the connection was not successfully established, ask how to proceed. [NSApp beginSheet:connectionErrorDialog modalForWindow:parentWindow modalDelegate:self didEndSelector:nil contextInfo:nil]; int connectionErrorCode = [NSApp runModalForWindow:connectionErrorDialog]; [NSApp endSheet:connectionErrorDialog]; [connectionErrorDialog orderOut:nil]; switch (connectionErrorCode) { // Should disconnect case 2: [parentWindow close]; return NO; // Should retry default: return [self reconnect]; } } return mConnected; } /* * Set the parent window of the connection for use with dialogs. */ - (void)setParentWindow:(NSWindow *)theWindow { parentWindow = theWindow; } /* * Ends and existing modal session */ - (IBAction) closeSheet:(id)sender { [NSApp stopModalWithCode:[sender tag]]; } /* Gets a proper NSStringEncoding according to the given MySQL charset. MySQL 4.0 offers this charsets: big5 cp1251 cp1257 croat czech danish dec8 dos estonia euc_kr gb2312 gbk german1 greek hebrew hp8 hungarian koi8_ru koi8_ukr latin1 latin1_de latin2 latin5 sjis swe7 tis620 ujis usa7 win1250 win1251ukr WARNING : incomplete implementation. Please, send your fixes. + (NSStringEncoding) encodingForMySQLEncoding:(const char *) mysqlEncoding { // unicode if (!strncmp(mysqlEncoding, "utf8", 4)) { return NSUTF8StringEncoding; } if (!strncmp(mysqlEncoding, "ucs2", 4)) { return NSUnicodeStringEncoding; } // west european if (!strncmp(mysqlEncoding, "ascii", 5)) { return NSASCIIStringEncoding; } if (!strncmp(mysqlEncoding, "latin1", 6)) { return NSISOLatin1StringEncoding; } if (!strncmp(mysqlEncoding, "macroman", 8)) { return NSMacOSRomanStringEncoding; } // central european if (!strncmp(mysqlEncoding, "cp1250", 6)) { return NSWindowsCP1250StringEncoding; } if (!strncmp(mysqlEncoding, "latin2", 6)) { return NSISOLatin2StringEncoding; } // south european and middle east if (!strncmp(mysqlEncoding, "cp1256", 6)) { return CFStringConvertEncodingToNSStringEncoding(kCFStringEncodingWindowsArabic); } if (!strncmp(mysqlEncoding, "greek", 5)) { return CFStringConvertEncodingToNSStringEncoding(kCFStringEncodingISOLatinGreek); } if (!strncmp(mysqlEncoding, "hebrew", 6)) { CFStringConvertEncodingToNSStringEncoding(kCFStringEncodingISOLatinHebrew); } if (!strncmp(mysqlEncoding, "latin5", 6)) { return CFStringConvertEncodingToNSStringEncoding(kCFStringEncodingISOLatin5); } // baltic if (!strncmp(mysqlEncoding, "cp1257", 6)) { return CFStringConvertEncodingToNSStringEncoding(kCFStringEncodingWindowsBalticRim); } // cyrillic if (!strncmp(mysqlEncoding, "cp1251", 6)) { return NSWindowsCP1251StringEncoding; } // asian if (!strncmp(mysqlEncoding, "big5", 4)) { return CFStringConvertEncodingToNSStringEncoding(kCFStringEncodingBig5); } if (!strncmp(mysqlEncoding, "ujis", 4)) { return NSJapaneseEUCStringEncoding; } if (!strncmp(mysqlEncoding, "sjis", 4)) { return NSShiftJISStringEncoding; } // default to iso latin 1, even if it is not exact (throw an exception?) NSLog(@"warning: unknown encoding %s! falling back to latin1.", mysqlEncoding); return NSISOLatin1StringEncoding; } */ /* * Modified version of queryString to be used in Sequel Pro. * Error checks extensively - if this method fails, it will ask how to proceed and loop depending * on the status, not returning control until either the query has been executed and the result can * be returned or the connection and document have been closed. */ - (CMMCPResult *)queryString:(NSString *) query { CMMCPResult *theResult; const char *theCQuery = [self cStringFromString:query]; int theQueryCode; // If no connection is present, return nil. if (!mConnected) return nil; [self stopKeepAliveTimer]; // Check the connection. This triggers reconnects as necessary, and should only return false if a disconnection // has been requested - in which case return nil if (![self checkConnection]) return nil; // Inform the delegate about the query if (delegate && [delegate respondsToSelector:@selector(willQueryString:)]) { [delegate willQueryString:query]; } if (0 == (theQueryCode = mysql_query(mConnection, theCQuery))) { if (mysql_field_count(mConnection) != 0) { // Use CMMCPResult instad of MCPResult theResult = [[CMMCPResult alloc] initWithMySQLPtr:mConnection encoding:mEncoding timeZone:mTimeZone]; } else { return nil; } } else { // Inform the delegate about errors if (delegate && [delegate respondsToSelector:@selector(queryGaveError:)]) { [delegate queryGaveError:[self getLastErrorMessage]]; } return nil; } [self startKeepAliveTimerResettingState:YES]; return [theResult autorelease]; } /* * Checks whether the connection to the server is still active. If not, prompts for what approach to take, * offering to retry, reconnect or disconnect the connection. */ - (BOOL)checkConnection { if (!mConnected) return NO; BOOL connectionVerified = FALSE; // Check whether the connection is still operational via a wrapped version of MySQL ping. connectionVerified = [self pingConnection]; // If the connection doesn't appear to be responding, show a dialog asking how to proceed if (!connectionVerified) { [NSApp beginSheet:connectionErrorDialog modalForWindow:parentWindow modalDelegate:self didEndSelector:nil contextInfo:nil]; int responseCode = [NSApp runModalForWindow:connectionErrorDialog]; [NSApp endSheet:connectionErrorDialog]; [connectionErrorDialog orderOut:nil]; switch (responseCode) { // "Reconnect" has been selected. Request a reconnect, and retry. case 1: [self reconnect]; return [self checkConnection]; // "Disconnect" has been selected. Close the parent window, which will handle disconnections, and return false. case 2: [parentWindow close]; return FALSE; // "Retry" has been selected - return a recursive call. default: return [self checkConnection]; } } return connectionVerified; } - (void)setDelegate:(id)object { delegate = object; } /* Getting the currently used time zone (in communication with the DB server). */ /* fixes mysql 4.1.14 problem, can be deleted as soon as fixed in the framework */ - (NSTimeZone *)timeZone { if ([self checkConnection]) { MCPResult *theSessionTZ = [self queryString:@"SHOW VARIABLES LIKE '%time_zone'"]; NSArray *theRow; id theTZName; NSTimeZone *theTZ; [theSessionTZ dataSeek:1ULL]; theRow = [theSessionTZ fetchRowAsArray]; theTZName = [theRow objectAtIndex:1]; if ( [theTZName isKindOfClass:[NSData class]] ) { // MySQL 4.1.14 returns the mysql variables as NSData theTZName = [self stringWithText:theTZName]; } if ([theTZName isEqualToString:@"SYSTEM"]) { [theSessionTZ dataSeek:0ULL]; theRow = [theSessionTZ fetchRowAsArray]; theTZName = [theRow objectAtIndex:1]; if ( [theTZName isKindOfClass:[NSData class]] ) { // MySQL 4.1.14 returns the mysql variables as NSData theTZName = [self stringWithText:theTZName]; } } if (theTZName) { // Old versions of the server does not support there own time zone ? theTZ = [NSTimeZone timeZoneWithName:theTZName]; } else { // By default set the time zone to the local one.. // Try to get the name using the previously available variable: theSessionTZ = [self queryString:@"SHOW VARIABLES LIKE 'timezone'"]; [theSessionTZ dataSeek:0ULL]; theRow = [theSessionTZ fetchRowAsArray]; theTZName = [theRow objectAtIndex:1]; if (theTZName) { // Finally we found one ... theTZ = [NSTimeZone timeZoneWithName:theTZName]; } else { theTZ = [NSTimeZone defaultTimeZone]; //theTZ = [NSTimeZone systemTimeZone]; NSLog(@"The time zone is not defined on the server, set it to the default one : %@", theTZ); } } if (theTZ != mTimeZone) { [mTimeZone release]; mTimeZone = [theTZ retain]; } } return mTimeZone; } /* * The current versions of MCPKit (and up to and including 3.0.1) use MySQL 4.1.12; this has an issue with * mysql_ping where a connection which is terminated will cause mysql_ping never to respond, even when * connection timeouts are set. Full details of this issue are available at http://bugs.mysql.com/bug.php?id=9678 ; * this bug was fixed in 4.1.22 and later versions. * This issue can be replicated by connecting to a remote host, and then configuring a firewall on that host * to drop all packets on the connected port - mysql_ping and so Sequel Pro will hang. * Until the client libraries are updated, this provides a drop-in wrapper for mysql_ping, which calls mysql_ping * while running a SIGALRM to enforce the specified connection time. This is low-level but effective. * Unlike mysql_ping, this function returns FALSE on failure and TRUE on success. */ - (BOOL) pingConnection { struct sigaction timeoutAction; NSDate *startDate = [[NSDate alloc] initWithTimeIntervalSinceNow:0]; BOOL pingSuccess = FALSE; // Construct the SIGALRM to fire after the connection timeout if it isn't cleared, calling the forcePingTimeout function. timeoutAction.sa_handler = forcePingTimeout; sigemptyset(&timeoutAction.sa_mask); timeoutAction.sa_flags = 0; sigaction(SIGALRM, &timeoutAction, NULL); alarm(SP_CONNECTION_TIMEOUT+1); // Set up a "restore point", returning 0; if longjmp is used later with this reference, execution // jumps back to this point and returns a nonzero value, so this function evaluates to false when initially // set and true if it's called again. if (setjmp(pingTimeoutJumpLocation)) { // The connection timed out - we want to return false. pingSuccess = FALSE; // On direct execution: } else { // Run mysql_ping, which returns 0 on success, and otherwise an error. pingSuccess = (BOOL)(! mysql_ping(mConnection)); // If the ping failed within a second, try another one; this is because a terminated-but-then // restored connection is at times restored or functional after a ping, but the ping still returns // an error. This additional check ensures the returned status is correct with minimal other effect. if (!pingSuccess && ([startDate timeIntervalSinceNow] > -1)) { pingSuccess = (BOOL)(! mysql_ping(mConnection)); } } // Reset and clear the SIGALRM used to check connection timeouts. alarm(0); timeoutAction.sa_handler = SIG_IGN; sigemptyset(&timeoutAction.sa_mask); timeoutAction.sa_flags = 0; sigaction(SIGALRM, &timeoutAction, NULL); [startDate release]; return pingSuccess; } /* * This function is paired with pingConnection, and provides a method of enforcing the connection * timeout when mysql_ping does not respect the specified limits. */ static void forcePingTimeout(int signalNumber) { longjmp(pingTimeoutJumpLocation, 1); } /* * Restarts a keepalive to fire in the future. */ - (void) startKeepAliveTimerResettingState:(BOOL)resetState { if (keepAliveTimer) [self stopKeepAliveTimer]; if (!mConnected) return; if (resetState && lastKeepAliveSuccess) { [lastKeepAliveSuccess release]; lastKeepAliveSuccess = nil; } keepAliveTimer = [NSTimer scheduledTimerWithTimeInterval:[[[NSUserDefaults standardUserDefaults] objectForKey:@"keepAliveInterval"] doubleValue] target:self selector:@selector(keepAlive:) userInfo:nil repeats:NO]; [keepAliveTimer retain]; } /* * Stops a keepalive if one is set for the future. */ - (void) stopKeepAliveTimer { if (!keepAliveTimer) return; [keepAliveTimer invalidate]; [keepAliveTimer release]; keepAliveTimer = nil; } /* * Keeps a connection alive by running a ping. */ - (void) keepAlive:(NSTimer *)theTimer { if (!mConnected) return; // If there a successful keepalive record exists, and it was more than 5*keepaliveinterval ago, // abort. This prevents endless spawning of threads in a state where the connection has been // cut but mysql doesn't pick up on the fact - see comment for pingConnection above. The same // forced-timeout approach cannot be used here on a background thread. // When the connection is disconnected in code, these 5 "hanging" threads are automatically cleaned. if (lastKeepAliveSuccess && [lastKeepAliveSuccess timeIntervalSinceNow] < -5 * [[[NSUserDefaults standardUserDefaults] objectForKey:@"keepAliveInterval"] doubleValue]) return; [NSThread detachNewThreadSelector:@selector(threadedKeepAlive) toTarget:self withObject:nil]; [self startKeepAliveTimerResettingState:NO]; } /* * A threaded keepalive to avoid blocking the interface */ - (void) threadedKeepAlive { if (!mConnected) return; mysql_ping(mConnection); if (lastKeepAliveSuccess) { [lastKeepAliveSuccess release]; lastKeepAliveSuccess = nil; } lastKeepAliveSuccess = [[NSDate alloc] initWithTimeIntervalSinceNow:0]; } @end