//
// $Id$
//
// MCPConnectionProxy.h
// MCPKit
//
// Created by Stuart Connolly (stuconnolly.com) on July 2, 2009.
// Copyright (c) 2009 Stuart Connolly. All rights reserved.
//
// Forked by the Sequel Pro team (sequelpro.com), April 2009
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// More info at
// More info at
#import
/**
* Connection proxy state constants.
*/
enum PROXY_TUNNEL_STATES
{
PROXY_STATE_IDLE = 0,
PROXY_STATE_CONNECTING = 1,
PROXY_STATE_WAITING_FOR_AUTH = 2,
PROXY_STATE_CONNECTED = 3,
PROXY_STATE_FORWARDING_FAILED = 4
};
@protocol MCPConnectionProxy
/**
* Connect the proxy.
*/
- (void)connect;
/**
* Disconnect the proxy.
*/
- (void)disconnect;
/**
* Get the current state of the proxy.
*/
- (int)state;
/**
* Get the local port being used by the proxy.
*/
- (int)localPort;
/**
* Sets the method the proxy should call whenever the state of the connection changes.
*/
- (BOOL)setConnectionStateChangeSelector:(SEL)theStateChangeSelector delegate:(id)theDelegate;
@end