| Commit message (Collapse) | Author | Age | Files | Lines |
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behave like proper buttons, allowing clicking and dragging out to cancel the click, and highlight states
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• added: spinning wheel background image
• removed warning in TableContent (unused 'j')
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addressing the first part of #209:
- For the first column linked by each foreign key, display a link arrow within the table cell
- When clicking on the link arrow, select the reference table and set the table filters to select the clicked value
- Also uses the table cell subclass to allow the entire cell to be editable, not just the contained text (addresses #250)
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- added view icon for Views
- improved some tiny code snippets
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- Fix scroll bar bug in Create Table Syntax HUD window
- Convert button bar on LHS to use BWToolkit button bar
- Add some new smaller images to replace images previously used on LHS button bar
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- Add view and code to support drawing a connection status icon at the left of the titlebar
- Use for SSH tunnels; completes Issue #114.
- Remove reference to an image resource "j" in the DBView - fixes console log errors.
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- some TableDocument code cleanup
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- first trial to use images for suggestions (up to now supported: tables/views, funcs, procs, dbs, otherwise show a transparent dummy)
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- Replaced some toolbar icons with new ones
- Edited some toolbar icons.
- Added keyboard shortcut section to preferences (Disabled for now)
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input same via the editor
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- New bottom bar.
- Both checkboxes moved into gear button with menu.
- Clear Console button has new custom image
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- Added new button_edit image
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- commiting Images
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highlighted image state to show when it's set to on
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- Renamed to have consistent file extensions
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- Added new images
- Cleaned up tooltips for the new buttons
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+ Changed button bar images for left sidebar
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the damage caused by r333, making views viewable again, and extends support by preventing errors in the info pane, by drawing views with a different icon to easily differentiate them, by making all source/index information non-editable to match GUI to behaviour, and to tweak the interface slightly to match.
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structure.
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