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Diffstat (limited to 'Growl.framework/Versions/A/Headers/GrowlDefines.h')
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diff --git a/Growl.framework/Versions/A/Headers/GrowlDefines.h b/Growl.framework/Versions/A/Headers/GrowlDefines.h new file mode 100644 index 00000000..2b971cfe --- /dev/null +++ b/Growl.framework/Versions/A/Headers/GrowlDefines.h @@ -0,0 +1,348 @@ +// +// GrowlDefines.h +// + +#ifndef _GROWLDEFINES_H +#define _GROWLDEFINES_H + +#ifdef __OBJC__ +#define XSTR(x) (@x) +#define STRING_TYPE NSString * +#else +#define XSTR CFSTR +#define STRING_TYPE CFStringRef +#endif + +/*! @header GrowlDefines.h + * @abstract Defines all the notification keys. + * @discussion Defines all the keys used for registration with Growl and for + * Growl notifications. + * + * Most applications should use the functions or methods of Growl.framework + * instead of posting notifications such as those described here. + * @updated 2004-01-25 + */ + +// UserInfo Keys for Registration +#pragma mark UserInfo Keys for Registration + +/*! @group Registration userInfo keys */ +/* @abstract Keys for the userInfo dictionary of a GROWL_APP_REGISTRATION distributed notification. + * @discussion The values of these keys describe the application and the + * notifications it may post. + * + * Your application must register with Growl before it can post Growl + * notifications (and have them not be ignored). However, as of Growl 0.6, + * posting GROWL_APP_REGISTRATION notifications directly is no longer the + * preferred way to register your application. Your application should instead + * use Growl.framework's delegate system. + * See +[GrowlApplicationBridge setGrowlDelegate:] or Growl_SetDelegate for + * more information. + */ + +/*! @defined GROWL_APP_NAME + * @abstract The name of your application. + * @discussion The name of your application. This should remain stable between + * different versions and incarnations of your application. + * For example, "SurfWriter" is a good app name, whereas "SurfWriter 2.0" and + * "SurfWriter Lite" are not. + */ +#define GROWL_APP_NAME XSTR("ApplicationName") +/*! @defined GROWL_APP_ID + * @abstract The bundle identifier of your application. + * @discussion The bundle identifier of your application. This key should + * be unique for your application while there may be several applications + * with the same GROWL_APP_NAME. + * This key is optional. + */ +#define GROWL_APP_ID XSTR("ApplicationId") +/*! @defined GROWL_APP_ICON + * @abstract The image data for your application's icon. + * @discussion Image data representing your application's icon. This may be + * superimposed on a notification icon as a badge, used as the notification + * icon when a notification-specific icon is not supplied, or ignored + * altogether, depending on the display. Must be in a format supported by + * NSImage, such as TIFF, PNG, GIF, JPEG, BMP, PICT, or PDF. + * + * Optional. Not supported by all display plugins. + */ +#define GROWL_APP_ICON XSTR("ApplicationIcon") +/*! @defined GROWL_NOTIFICATIONS_DEFAULT + * @abstract The array of notifications to turn on by default. + * @discussion These are the names of the notifications that should be enabled + * by default when your application registers for the first time. If your + * application reregisters, Growl will look here for any new notification + * names found in GROWL_NOTIFICATIONS_ALL, but ignore any others. + */ +#define GROWL_NOTIFICATIONS_DEFAULT XSTR("DefaultNotifications") +/*! @defined GROWL_NOTIFICATIONS_ALL + * @abstract The array of all notifications your application can send. + * @discussion These are the names of all of the notifications that your + * application may post. See GROWL_NOTIFICATION_NAME for a discussion of good + * notification names. + */ +#define GROWL_NOTIFICATIONS_ALL XSTR("AllNotifications") +/*! @defined GROWL_NOTIFICATIONS_HUMAN_READABLE_DESCRIPTIONS + * @abstract A dictionary of human-readable names for your notifications. + * @discussion By default, the Growl UI will display notifications by the names given in GROWL_NOTIFICATIONS_ALL + * which correspond to the GROWL_NOTIFICATION_NAME. This dictionary specifies the human-readable name to display. + * The keys of the dictionary are GROWL_NOTIFICATION_NAME strings; the objects are the human-readable versions. + * For any GROWL_NOTIFICATION_NAME not specific in this dictionary, the GROWL_NOTIFICATION_NAME will be displayed. + * + * This key is optional. + */ +#define GROWL_NOTIFICATIONS_HUMAN_READABLE_NAMES XSTR("HumanReadableNames") +/*! @defined GROWL_NOTIFICATIONS_DESCRIPTIONS +* @abstract A dictionary of descriptions of _when_ each notification occurs +* @discussion This is an NSDictionary whose keys are GROWL_NOTIFICATION_NAME strings and whose objects are +* descriptions of _when_ each notification occurs, such as "You received a new mail message" or +* "A file finished downloading". +* +* This key is optional. +*/ +#define GROWL_NOTIFICATIONS_DESCRIPTIONS XSTR("NotificationDescriptions") + +/*! @defined GROWL_TICKET_VERSION + * @abstract The version of your registration ticket. + * @discussion Include this key in a ticket plist file that you put in your + * application bundle for auto-discovery. The current ticket version is 1. + */ +#define GROWL_TICKET_VERSION XSTR("TicketVersion") +// UserInfo Keys for Notifications +#pragma mark UserInfo Keys for Notifications + +/*! @group Notification userInfo keys */ +/* @abstract Keys for the userInfo dictionary of a GROWL_NOTIFICATION distributed notification. + * @discussion The values of these keys describe the content of a Growl + * notification. + * + * Not all of these keys are supported by all displays. Only the name, title, + * and description of a notification are universal. Most of the built-in + * displays do support all of these keys, and most other visual displays + * probably will also. But, as of 0.6, the Log, MailMe, and Speech displays + * support only textual data. + */ + +/*! @defined GROWL_NOTIFICATION_NAME + * @abstract The name of the notification. + * @discussion The name of the notification. Note that if you do not define + * GROWL_NOTIFICATIONS_HUMAN_READABLE_NAMES when registering your ticket originally this name + * will the one displayed within the Growl preference pane and should be human-readable. + */ +#define GROWL_NOTIFICATION_NAME XSTR("NotificationName") +/*! @defined GROWL_NOTIFICATION_TITLE + * @abstract The title to display in the notification. + * @discussion The title of the notification. Should be very brief. + * The title usually says what happened, e.g. "Download complete". + */ +#define GROWL_NOTIFICATION_TITLE XSTR("NotificationTitle") +/*! @defined GROWL_NOTIFICATION_DESCRIPTION + * @abstract The description to display in the notification. + * @discussion The description should be longer and more verbose than the title. + * The description usually tells the subject of the action, + * e.g. "Growl-0.6.dmg downloaded in 5.02 minutes". + */ +#define GROWL_NOTIFICATION_DESCRIPTION XSTR("NotificationDescription") +/*! @defined GROWL_NOTIFICATION_ICON + * @discussion Image data for the notification icon. Must be in a format + * supported by NSImage, such as TIFF, PNG, GIF, JPEG, BMP, PICT, or PDF. + * + * Optional. Not supported by all display plugins. + */ +#define GROWL_NOTIFICATION_ICON XSTR("NotificationIcon") +/*! @defined GROWL_NOTIFICATION_APP_ICON + * @discussion Image data for the application icon, in case GROWL_APP_ICON does + * not apply for some reason. Must be in a format supported by NSImage, such + * as TIFF, PNG, GIF, JPEG, BMP, PICT, or PDF. + * + * Optional. Not supported by all display plugins. + */ +#define GROWL_NOTIFICATION_APP_ICON XSTR("NotificationAppIcon") +/*! @defined GROWL_NOTIFICATION_PRIORITY + * @discussion The priority of the notification as an integer number from + * -2 to +2 (+2 being highest). + * + * Optional. Not supported by all display plugins. + */ +#define GROWL_NOTIFICATION_PRIORITY XSTR("NotificationPriority") +/*! @defined GROWL_NOTIFICATION_STICKY + * @discussion A Boolean number controlling whether the notification is sticky. + * + * Optional. Not supported by all display plugins. + */ +#define GROWL_NOTIFICATION_STICKY XSTR("NotificationSticky") +/*! @defined GROWL_NOTIFICATION_CLICK_CONTEXT + * @abstract Identifies which notification was clicked. + * @discussion An identifier for the notification for clicking purposes. + * + * This will be passed back to the application when the notification is + * clicked. It must be plist-encodable (a data, dictionary, array, number, or + * string object), and it should be unique for each notification you post. + * A good click context would be a UUID string returned by NSProcessInfo or + * CFUUID. + * + * Optional. Not supported by all display plugins. + */ +#define GROWL_NOTIFICATION_CLICK_CONTEXT XSTR("NotificationClickContext") + +/*! @defined GROWL_DISPLAY_PLUGIN + * @discussion The name of a display plugin which should be used for this notification. + * Optional. If this key is not set or the specified display plugin does not + * exist, the display plugin stored in the application ticket is used. This key + * allows applications to use different default display plugins for their + * notifications. The user can still override those settings in the preference + * pane. + */ +#define GROWL_DISPLAY_PLUGIN XSTR("NotificationDisplayPlugin") + +/*! @defined GROWL_NOTIFICATION_IDENTIFIER + * @abstract An identifier for the notification for coalescing purposes. + * Notifications with the same identifier fall into the same class; only + * the last notification of a class is displayed on the screen. If a + * notification of the same class is currently being displayed, it is + * replaced by this notification. + * + * Optional. Not supported by all display plugins. + */ +#define GROWL_NOTIFICATION_IDENTIFIER XSTR("GrowlNotificationIdentifier") + +/*! @defined GROWL_APP_PID + * @abstract The process identifier of the process which sends this + * notification. If this field is set, the application will only receive + * clicked and timed out notifications which originate from this process. + * + * Optional. + */ +#define GROWL_APP_PID XSTR("ApplicationPID") + +/*! @defined GROWL_NOTIFICATION_PROGRESS +* @abstract If this key is set, it should contain a double value wrapped +* in a NSNumber which describes some sort of progress (from 0.0 to 100.0). +* If this is key is not set, no progress bar is shown. +* +* Optional. Not supported by all display plugins. +*/ +#define GROWL_NOTIFICATION_PROGRESS XSTR("NotificationProgress") + +// Notifications +#pragma mark Notifications + +/*! @group Notification names */ +/* @abstract Names of distributed notifications used by Growl. + * @discussion These are notifications used by applications (directly or + * indirectly) to interact with Growl, and by Growl for interaction between + * its components. + * + * Most of these should no longer be used in Growl 0.6 and later, in favor of + * Growl.framework's GrowlApplicationBridge APIs. + */ + +/*! @defined GROWL_APP_REGISTRATION + * @abstract The distributed notification for registering your application. + * @discussion This is the name of the distributed notification that can be + * used to register applications with Growl. + * + * The userInfo dictionary for this notification can contain these keys: + * <ul> + * <li>GROWL_APP_NAME</li> + * <li>GROWL_APP_ICON</li> + * <li>GROWL_NOTIFICATIONS_ALL</li> + * <li>GROWL_NOTIFICATIONS_DEFAULT</li> + * </ul> + * + * No longer recommended as of Growl 0.6. An alternate method of registering + * is to use Growl.framework's delegate system. + * See +[GrowlApplicationBridge setGrowlDelegate:] or Growl_SetDelegate for + * more information. + */ +#define GROWL_APP_REGISTRATION XSTR("GrowlApplicationRegistrationNotification") +/*! @defined GROWL_APP_REGISTRATION_CONF + * @abstract The distributed notification for confirming registration. + * @discussion The name of the distributed notification sent to confirm the + * registration. Used by the Growl preference pane. Your application probably + * does not need to use this notification. + */ +#define GROWL_APP_REGISTRATION_CONF XSTR("GrowlApplicationRegistrationConfirmationNotification") +/*! @defined GROWL_NOTIFICATION + * @abstract The distributed notification for Growl notifications. + * @discussion This is what it all comes down to. This is the name of the + * distributed notification that your application posts to actually send a + * Growl notification. + * + * The userInfo dictionary for this notification can contain these keys: + * <ul> + * <li>GROWL_NOTIFICATION_NAME (required)</li> + * <li>GROWL_NOTIFICATION_TITLE (required)</li> + * <li>GROWL_NOTIFICATION_DESCRIPTION (required)</li> + * <li>GROWL_NOTIFICATION_ICON</li> + * <li>GROWL_NOTIFICATION_APP_ICON</li> + * <li>GROWL_NOTIFICATION_PRIORITY</li> + * <li>GROWL_NOTIFICATION_STICKY</li> + * <li>GROWL_NOTIFICATION_CLICK_CONTEXT</li> + * <li>GROWL_APP_NAME (required)</li> + * </ul> + * + * No longer recommended as of Growl 0.6. Three alternate methods of posting + * notifications are +[GrowlApplicationBridge notifyWithTitle:description:notificationName:iconData:priority:isSticky:clickContext:], + * Growl_NotifyWithTitleDescriptionNameIconPriorityStickyClickContext, and + * Growl_PostNotification. + */ +#define GROWL_NOTIFICATION XSTR("GrowlNotification") +/*! @defined GROWL_SHUTDOWN +* @abstract The distributed notification name that tells Growl to shutdown. +* @discussion The Growl preference pane posts this notification when the +* "Stop Growl" button is clicked. +*/ +#define GROWL_SHUTDOWN XSTR("GrowlShutdown") +/*! @defined GROWL_PING + * @abstract A distributed notification to check whether Growl is running. + * @discussion This is used by the Growl preference pane. If it receives a + * GROWL_PONG, the preference pane takes this to mean that Growl is running. + */ +#define GROWL_PING XSTR("Honey, Mind Taking Out The Trash") +/*! @defined GROWL_PONG + * @abstract The distributed notification sent in reply to GROWL_PING. + * @discussion GrowlHelperApp posts this in reply to GROWL_PING. + */ +#define GROWL_PONG XSTR("What Do You Want From Me, Woman") +/*! @defined GROWL_IS_READY + * @abstract The distributed notification sent when Growl starts up. + * @discussion GrowlHelperApp posts this when it has begin listening on all of + * its sources for new notifications. GrowlApplicationBridge (in + * Growl.framework), upon receiving this notification, reregisters using the + * registration dictionary supplied by its delegate. + */ +#define GROWL_IS_READY XSTR("Lend Me Some Sugar; I Am Your Neighbor!") +/*! @defined GROWL_NOTIFICATION_CLICKED + * @abstract The distributed notification sent when a supported notification is clicked. + * @discussion When a Growl notification with a click context is clicked on by + * the user, Growl posts this distributed notification. + * The GrowlApplicationBridge responds to this notification by calling a + * callback in its delegate. + */ +#define GROWL_NOTIFICATION_CLICKED XSTR("GrowlClicked!") +#define GROWL_NOTIFICATION_TIMED_OUT XSTR("GrowlTimedOut!") + +/*! @group Other symbols */ +/* Symbols which don't fit into any of the other categories. */ + +/*! @defined GROWL_KEY_CLICKED_CONTEXT + * @abstract Used internally as the key for the clickedContext passed over DNC. + * @discussion This key is used in GROWL_NOTIFICATION_CLICKED, and contains the + * click context that was supplied in the original notification. + */ +#define GROWL_KEY_CLICKED_CONTEXT XSTR("ClickedContext") +/*! @defined GROWL_REG_DICT_EXTENSION + * @abstract The filename extension for registration dictionaries. + * @discussion The GrowlApplicationBridge in Growl.framework registers with + * Growl by creating a file with the extension of .(GROWL_REG_DICT_EXTENSION) + * and opening it in the GrowlHelperApp. This happens whether or not Growl is + * running; if it was stopped, it quits immediately without listening for + * notifications. + */ +#define GROWL_REG_DICT_EXTENSION XSTR("growlRegDict") + + +#define GROWL_POSITION_PREFERENCE_KEY @"GrowlSelectedPosition" + +#endif //ndef _GROWLDEFINES_H |