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-//
-// GrowlApplicationBridge-Carbon.h
-// Growl
-//
-// Created by Mac-arena the Bored Zo on Wed Jun 18 2004.
-// Based on GrowlApplicationBridge.h by Evan Schoenberg.
-// This source code is in the public domain. You may freely link it into any
-// program.
-//
-
-#ifndef _GROWLAPPLICATIONBRIDGE_CARBON_H_
-#define _GROWLAPPLICATIONBRIDGE_CARBON_H_
-
-#include <sys/cdefs.h>
-#include <Carbon/Carbon.h>
-
-#ifndef GROWL_EXPORT
-#define GROWL_EXPORT __attribute__((visibility("default")))
-#endif
-
-/*! @header GrowlApplicationBridge-Carbon.h
- * @abstract Declares an API that Carbon applications can use to interact with Growl.
- * @discussion GrowlApplicationBridge uses a delegate to provide information //XXX
- * to Growl (such as your application's name and what notifications it may
- * post) and to provide information to your application (such as that Growl
- * is listening for notifications or that a notification has been clicked).
- *
- * You can set the Growldelegate with Growl_SetDelegate and find out the
- * current delegate with Growl_GetDelegate. See struct Growl_Delegate for more
- * information about the delegate.
- */
-
-__BEGIN_DECLS
-
-/*! @struct Growl_Delegate
- * @abstract Delegate to supply GrowlApplicationBridge with information and respond to events.
- * @discussion The Growl delegate provides your interface to
- * GrowlApplicationBridge. When GrowlApplicationBridge needs information about
- * your application, it looks for it in the delegate; when Growl or the user
- * does something that you might be interested in, GrowlApplicationBridge
- * looks for a callback in the delegate and calls it if present
- * (meaning, if it is not <code>NULL</code>).
- * XXX on all of that
- * @field size The size of the delegate structure.
- * @field applicationName The name of your application.
- * @field registrationDictionary A dictionary describing your application and the notifications it can send out.
- * @field applicationIconData Your application's icon.
- * @field growlInstallationWindowTitle The title of the installation window.
- * @field growlInstallationInformation Text to display in the installation window.
- * @field growlUpdateWindowTitle The title of the update window.
- * @field growlUpdateInformation Text to display in the update window.
- * @field referenceCount A count of owners of the delegate.
- * @field retain Called when GrowlApplicationBridge receives this delegate.
- * @field release Called when GrowlApplicationBridge no longer needs this delegate.
- * @field growlIsReady Called when GrowlHelperApp is listening for notifications.
- * @field growlNotificationWasClicked Called when a Growl notification is clicked.
- * @field growlNotificationTimedOut Called when a Growl notification timed out.
- */
-struct Growl_Delegate {
- /* @discussion This should be sizeof(struct Growl_Delegate).
- */
- size_t size;
-
- /*All of these attributes are optional.
- *Optional attributes can be NULL; required attributes that
- * are NULL cause setting the Growl delegate to fail.
- *XXX - move optional/required status into the discussion for each field
- */
-
- /* This name is used both internally and in the Growl preferences.
- *
- * This should remain stable between different versions and incarnations of
- * your application.
- * For example, "SurfWriter" is a good app name, whereas "SurfWriter 2.0" and
- * "SurfWriter Lite" are not.
- *
- * This can be <code>NULL</code> if it is provided elsewhere, namely in an
- * auto-discoverable plist file in your app bundle
- * (XXX refer to more information on that) or in registrationDictionary.
- */
- CFStringRef applicationName;
-
- /*
- * Must contain at least these keys:
- * GROWL_NOTIFICATIONS_ALL (CFArray):
- * Contains the names of all notifications your application may post.
- *
- * Can also contain these keys:
- * GROWL_NOTIFICATIONS_DEFAULT (CFArray):
- * Names of notifications that should be enabled by default.
- * If omitted, GROWL_NOTIFICATIONS_ALL will be used.
- * GROWL_APP_NAME (CFString):
- * Same as the applicationName member of this structure.
- * If both are present, the applicationName member shall prevail.
- * If this key is present, you may omit applicationName (set it to <code>NULL</code>).
- * GROWL_APP_ICON (CFData):
- * Same as the iconData member of this structure.
- * If both are present, the iconData member shall prevail.
- * If this key is present, you may omit iconData (set it to <code>NULL</code>).
- *
- * If you change the contents of this dictionary after setting the delegate,
- * be sure to call Growl_Reregister.
- *
- * This can be <code>NULL</code> if you have an auto-discoverable plist file in your app
- * bundle. (XXX refer to more information on that)
- */
- CFDictionaryRef registrationDictionary;
-
- /* The data can be in any format supported by NSImage. As of
- * Mac OS X 10.3, this includes the .icns, TIFF, JPEG, GIF, PNG, PDF, and
- * PICT formats.
- *
- * If this is not supplied, Growl will look up your application's icon by
- * its application name.
- */
- CFDataRef applicationIconData;
-
- /* Installer display attributes
- *
- * These four attributes are used by the Growl installer, if this framework
- * supports it.
- * For any of these being <code>NULL</code>, a localised default will be
- * supplied.
- */
-
- /* If this is <code>NULL</code>, Growl will use a default,
- * localized title.
- *
- * Only used if you're using Growl-WithInstaller.framework. Otherwise,
- * this member is ignored.
- */
- CFStringRef growlInstallationWindowTitle;
- /* This information may be as long or short as desired (the
- * window will be sized to fit it). If Growl is not installed, it will
- * be displayed to the user as an explanation of what Growl is and what
- * it can do in your application.
- * It should probably note that no download is required to install.
- *
- * If this is <code>NULL</code>, Growl will use a default, localized
- * explanation.
- *
- * Only used if you're using Growl-WithInstaller.framework. Otherwise,
- * this member is ignored.
- */
- CFStringRef growlInstallationInformation;
- /* If this is <code>NULL</code>, Growl will use a default,
- * localized title.
- *
- * Only used if you're using Growl-WithInstaller.framework. Otherwise,
- * this member is ignored.
- */
- CFStringRef growlUpdateWindowTitle;
- /* This information may be as long or short as desired (the
- * window will be sized to fit it). If an older version of Growl is
- * installed, it will be displayed to the user as an explanation that an
- * updated version of Growl is included in your application and
- * no download is required.
- *
- * If this is <code>NULL</code>, Growl will use a default, localized
- * explanation.
- *
- * Only used if you're using Growl-WithInstaller.framework. Otherwise,
- * this member is ignored.
- */
- CFStringRef growlUpdateInformation;
-
- /* This member is provided for use by your retain and release
- * callbacks (see below).
- *
- * GrowlApplicationBridge never directly uses this member. Instead, it
- * calls your retain callback (if non-<code>NULL</code>) and your release
- * callback (if non-<code>NULL</code>).
- */
- unsigned referenceCount;
-
- //Functions. Currently all of these are optional (any of them can be NULL).
-
- /* When you call Growl_SetDelegate(newDelegate), it will call
- * oldDelegate->release(oldDelegate), and then it will call
- * newDelegate->retain(newDelegate), and the return value from retain
- * is what will be set as the delegate.
- * (This means that this member works like CFRetain and -[NSObject retain].)
- * This member is optional (it can be <code>NULL</code>).
- * For a delegate allocated with malloc, this member would be
- * <code>NULL</code>.
- * @result A delegate to which GrowlApplicationBridge holds a reference.
- */
- void *(*retain)(void *);
- /* When you call Growl_SetDelegate(newDelegate), it will call
- * oldDelegate->release(oldDelegate), and then it will call
- * newDelegate->retain(newDelegate), and the return value from retain
- * is what will be set as the delegate.
- * (This means that this member works like CFRelease and
- * -[NSObject release].)
- * This member is optional (it can be NULL).
- * For a delegate allocated with malloc, this member might be
- * <code>free</code>(3).
- */
- void (*release)(void *);
-
- /* Informs the delegate that Growl (specifically, the GrowlHelperApp) was
- * launched successfully (or was already running). The application can
- * take actions with the knowledge that Growl is installed and functional.
- */
- void (*growlIsReady)(void);
-
- /* Informs the delegate that a Growl notification was clicked. It is only
- * sent for notifications sent with a non-<code>NULL</code> clickContext,
- * so if you want to receive a message when a notification is clicked,
- * clickContext must not be <code>NULL</code> when calling
- * Growl_PostNotification or
- * Growl_NotifyWithTitleDescriptionNameIconPriorityStickyClickContext.
- */
- void (*growlNotificationWasClicked)(CFPropertyListRef clickContext);
-
- /* Informs the delegate that a Growl notification timed out. It is only
- * sent for notifications sent with a non-<code>NULL</code> clickContext,
- * so if you want to receive a message when a notification is clicked,
- * clickContext must not be <code>NULL</code> when calling
- * Growl_PostNotification or
- * Growl_NotifyWithTitleDescriptionNameIconPriorityStickyClickContext.
- */
- void (*growlNotificationTimedOut)(CFPropertyListRef clickContext);
-};
-
-/*! @struct Growl_Notification
- * @abstract Structure describing a Growl notification.
- * @discussion XXX
- * @field size The size of the notification structure.
- * @field name Identifies the notification.
- * @field title Short synopsis of the notification.
- * @field description Additional text.
- * @field iconData An icon for the notification.
- * @field priority An indicator of the notification's importance.
- * @field reserved Bits reserved for future usage.
- * @field isSticky Requests that a notification stay on-screen until dismissed explicitly.
- * @field clickContext An identifier to be passed to your click callback when a notification is clicked.
- * @field clickCallback A callback to call when the notification is clicked.
- */
-struct Growl_Notification {
- /* This should be sizeof(struct Growl_Notification).
- */
- size_t size;
-
- /* The notification name distinguishes one type of
- * notification from another. The name should be human-readable, as it
- * will be displayed in the Growl preference pane.
- *
- * The name is used in the GROWL_NOTIFICATIONS_ALL and
- * GROWL_NOTIFICATIONS_DEFAULT arrays in the registration dictionary, and
- * in this member of the Growl_Notification structure.
- */
- CFStringRef name;
-
- /* A notification's title describes the notification briefly.
- * It should be easy to read quickly by the user.
- */
- CFStringRef title;
-
- /* The description supplements the title with more
- * information. It is usually longer and sometimes involves a list of
- * subjects. For example, for a 'Download complete' notification, the
- * description might have one filename per line. GrowlMail in Growl 0.6
- * uses a description of '%d new mail(s)' (formatted with the number of
- * messages).
- */
- CFStringRef description;
-
- /* The notification icon usually indicates either what
- * happened (it may have the same icon as e.g. a toolbar item that
- * started the process that led to the notification), or what it happened
- * to (e.g. a document icon).
- *
- * The icon data is optional, so it can be <code>NULL</code>. In that
- * case, the application icon is used alone. Not all displays support
- * icons.
- *
- * The data can be in any format supported by NSImage. As of Mac OS X
- * 10.3, this includes the .icns, TIFF, JPEG, GIF, PNG, PDF, and PICT form
- * ats.
- */
- CFDataRef iconData;
-
- /* Priority is new in Growl 0.6, and is represented as a
- * signed integer from -2 to +2. 0 is Normal priority, -2 is Very Low
- * priority, and +2 is Very High priority.
- *
- * Not all displays support priority. If you do not wish to assign a
- * priority to your notification, assign 0.
- */
- signed int priority;
-
- /* These bits are not used in Growl 0.6. Set them to 0.
- */
- unsigned reserved: 31;
-
- /* When the sticky bit is clear, in most displays,
- * notifications disappear after a certain amount of time. Sticky
- * notifications, however, remain on-screen until the user dismisses them
- * explicitly, usually by clicking them.
- *
- * Sticky notifications were introduced in Growl 0.6. Most notifications
- * should not be sticky. Not all displays support sticky notifications,
- * and the user may choose in Growl's preference pane to force the
- * notification to be sticky or non-sticky, in which case the sticky bit
- * in the notification will be ignored.
- */
- unsigned isSticky: 1;
-
- /* If this is not <code>NULL</code>, and your click callback
- * is not <code>NULL</code> either, this will be passed to the callback
- * when your notification is clicked by the user.
- *
- * Click feedback was introduced in Growl 0.6, and it is optional. Not
- * all displays support click feedback.
- */
- CFPropertyListRef clickContext;
-
- /* If this is not <code>NULL</code>, it will be called instead
- * of the Growl delegate's click callback when clickContext is
- * non-<code>NULL</code> and the notification is clicked on by the user.
- *
- * Click feedback was introduced in Growl 0.6, and it is optional. Not
- * all displays support click feedback.
- *
- * The per-notification click callback is not yet supported as of Growl
- * 0.7.
- */
- void (*clickCallback)(CFPropertyListRef clickContext);
-
- CFStringRef identifier;
-};
-
-#pragma mark -
-#pragma mark Easy initialisers
-
-/*! @defined InitGrowlDelegate
- * @abstract Callable macro. Initializes a Growl delegate structure to defaults.
- * @discussion Call with a pointer to a struct Growl_Delegate. All of the
- * members of the structure will be set to 0 or <code>NULL</code>, except for
- * size (which will be set to <code>sizeof(struct Growl_Delegate)</code>) and
- * referenceCount (which will be set to 1).
- */
-#define InitGrowlDelegate(delegate) \
- do { \
- if (delegate) { \
- (delegate)->size = sizeof(struct Growl_Delegate); \
- (delegate)->applicationName = NULL; \
- (delegate)->registrationDictionary = NULL; \
- (delegate)->applicationIconData = NULL; \
- (delegate)->growlInstallationWindowTitle = NULL; \
- (delegate)->growlInstallationInformation = NULL; \
- (delegate)->growlUpdateWindowTitle = NULL; \
- (delegate)->growlUpdateInformation = NULL; \
- (delegate)->referenceCount = 1U; \
- (delegate)->retain = NULL; \
- (delegate)->release = NULL; \
- (delegate)->growlIsReady = NULL; \
- (delegate)->growlNotificationWasClicked = NULL; \
- (delegate)->growlNotificationTimedOut = NULL; \
- } \
- } while(0)
-
-/*! @defined InitGrowlNotification
- * @abstract Callable macro. Initializes a Growl notification structure to defaults.
- * @discussion Call with a pointer to a struct Growl_Notification. All of
- * the members of the structure will be set to 0 or <code>NULL</code>, except
- * for size (which will be set to
- * <code>sizeof(struct Growl_Notification)</code>).
- */
-#define InitGrowlNotification(notification) \
- do { \
- if (notification) { \
- (notification)->size = sizeof(struct Growl_Notification); \
- (notification)->name = NULL; \
- (notification)->title = NULL; \
- (notification)->description = NULL; \
- (notification)->iconData = NULL; \
- (notification)->priority = 0; \
- (notification)->reserved = 0U; \
- (notification)->isSticky = false; \
- (notification)->clickContext = NULL; \
- (notification)->clickCallback = NULL; \
- (notification)->identifier = NULL; \
- } \
- } while(0)
-
-#pragma mark -
-#pragma mark Public API
-
-// @functiongroup Managing the Growl delegate
-
-/*! @function Growl_SetDelegate
- * @abstract Replaces the current Growl delegate with a new one, or removes
- * the Growl delegate.
- * @param newDelegate
- * @result Returns false and does nothing else if a pointer that was passed in
- * is unsatisfactory (because it is non-<code>NULL</code>, but at least one
- * required member of it is <code>NULL</code>). Otherwise, sets or unsets the
- * delegate and returns true.
- * @discussion When <code>newDelegate</code> is non-<code>NULL</code>, sets
- * the delegate to <code>newDelegate</code>. When it is <code>NULL</code>,
- * the current delegate will be unset, and no delegate will be in place.
- *
- * It is legal for <code>newDelegate</code> to be the current delegate;
- * nothing will happen, and Growl_SetDelegate will return true. It is also
- * legal for it to be <code>NULL</code>, as described above; again, it will
- * return true.
- *
- * If there was a delegate in place before the call, Growl_SetDelegate will
- * call the old delegate's release member if it was non-<code>NULL</code>. If
- * <code>newDelegate</code> is non-<code>NULL</code>, Growl_SetDelegate will
- * call <code>newDelegate->retain</code>, and set the delegate to its return
- * value.
- *
- * If you are using Growl-WithInstaller.framework, and an older version of
- * Growl is installed on the user's system, the user will automatically be
- * prompted to update.
- *
- * GrowlApplicationBridge currently does not copy this structure, nor does it
- * retain any of the CF objects in the structure (it regards the structure as
- * a container that retains the objects when they are added and releases them
- * when they are removed or the structure is destroyed). Also,
- * GrowlApplicationBridge currently does not modify any member of the
- * structure, except possibly the referenceCount by calling the retain and
- * release members.
- */
-GROWL_EXPORT Boolean Growl_SetDelegate(struct Growl_Delegate *newDelegate);
-
-/*! @function Growl_GetDelegate
- * @abstract Returns the current Growl delegate, if any.
- * @result The current Growl delegate.
- * @discussion Returns the last pointer passed into Growl_SetDelegate, or
- * <code>NULL</code> if no such call has been made.
- *
- * This function follows standard Core Foundation reference-counting rules.
- * Because it is a Get function, not a Copy function, it will not retain the
- * delegate on your behalf. You are responsible for retaining and releasing
- * the delegate as needed.
- */
-GROWL_EXPORT struct Growl_Delegate *Growl_GetDelegate(void);
-
-#pragma mark -
-
-// @functiongroup Posting Growl notifications
-
-/*! @function Growl_PostNotification
- * @abstract Posts a Growl notification.
- * @param notification The notification to post.
- * @discussion This is the preferred means for sending a Growl notification.
- * The notification name and at least one of the title and description are
- * required (all three are preferred). All other parameters may be
- * <code>NULL</code> (or 0 or false as appropriate) to accept default values.
- *
- * If using the Growl-WithInstaller framework, if Growl is not installed the
- * user will be prompted to install Growl.
- * If the user cancels, this function will have no effect until the next
- * application session, at which time when it is called the user will be
- * prompted again. The user is also given the option to not be prompted again.
- * If the user does choose to install Growl, the requested notification will
- * be displayed once Growl is installed and running.
- */
-GROWL_EXPORT void Growl_PostNotification(const struct Growl_Notification *notification);
-
-/*! @function Growl_PostNotificationWithDictionary
-* @abstract Notifies using a userInfo dictionary suitable for passing to
-* CFDistributedNotificationCenter.
-* @param userInfo The dictionary to notify with.
-* @discussion Before Growl 0.6, your application would have posted
-* notifications using CFDistributedNotificationCenter by creating a userInfo
-* dictionary with the notification data. This had the advantage of allowing
-* you to add other data to the dictionary for programs besides Growl that
-* might be listening.
-*
-* This function allows you to use such dictionaries without being restricted
-* to using CFDistributedNotificationCenter. The keys for this dictionary
- * can be found in GrowlDefines.h.
-*/
-GROWL_EXPORT void Growl_PostNotificationWithDictionary(CFDictionaryRef userInfo);
-
-/*! @function Growl_NotifyWithTitleDescriptionNameIconPriorityStickyClickContext
- * @abstract Posts a Growl notification using parameter values.
- * @param title The title of the notification.
- * @param description The description of the notification.
- * @param notificationName The name of the notification as listed in the
- * registration dictionary.
- * @param iconData Data representing a notification icon. Can be <code>NULL</code>.
- * @param priority The priority of the notification (-2 to +2, with -2
- * being Very Low and +2 being Very High).
- * @param isSticky If true, requests that this notification wait for a
- * response from the user.
- * @param clickContext An object to pass to the clickCallback, if any. Can
- * be <code>NULL</code>, in which case the clickCallback is not called.
- * @discussion Creates a temporary Growl_Notification, fills it out with the
- * supplied information, and calls Growl_PostNotification on it.
- * See struct Growl_Notification and Growl_PostNotification for more
- * information.
- *
- * The icon data can be in any format supported by NSImage. As of Mac OS X
- * 10.3, this includes the .icns, TIFF, JPEG, GIF, PNG, PDF, and PICT formats.
- */
-GROWL_EXPORT void Growl_NotifyWithTitleDescriptionNameIconPriorityStickyClickContext(
- /*inhale*/
- CFStringRef title,
- CFStringRef description,
- CFStringRef notificationName,
- CFDataRef iconData,
- signed int priority,
- Boolean isSticky,
- CFPropertyListRef clickContext);
-
-#pragma mark -
-
-// @functiongroup Registering
-
-/*! @function Growl_RegisterWithDictionary
- * @abstract Register your application with Growl without setting a delegate.
- * @discussion When you call this function with a dictionary,
- * GrowlApplicationBridge registers your application using that dictionary.
- * If you pass <code>NULL</code>, GrowlApplicationBridge will ask the delegate
- * (if there is one) for a dictionary, and if that doesn't work, it will look
- * in your application's bundle for an auto-discoverable plist.
- * (XXX refer to more information on that)
- *
- * If you pass a dictionary to this function, it must include the
- * <code>GROWL_APP_NAME</code> key, unless a delegate is set.
- *
- * This function is mainly an alternative to the delegate system introduced
- * with Growl 0.6. Without a delegate, you cannot receive callbacks such as
- * <code>growlIsReady</code> (since they are sent to the delegate). You can,
- * however, set a delegate after registering without one.
- *
- * This function was introduced in Growl.framework 0.7.
- * @result <code>false</code> if registration failed (e.g. if Growl isn't installed).
- */
-GROWL_EXPORT Boolean Growl_RegisterWithDictionary(CFDictionaryRef regDict);
-
-/*! @function Growl_Reregister
- * @abstract Updates your registration with Growl.
- * @discussion If your application changes the contents of the
- * GROWL_NOTIFICATIONS_ALL key in the registrationDictionary member of the
- * Growl delegate, or if it changes the value of that member, or if it
- * changes the contents of its auto-discoverable plist, call this function
- * to have Growl update its registration information for your application.
- *
- * Otherwise, this function does not normally need to be called. If you're
- * using a delegate, your application will be registered when you set the
- * delegate if both the delegate and its registrationDictionary member are
- * non-<code>NULL</code>.
- *
- * This function is now implemented using
- * <code>Growl_RegisterWithDictionary</code>.
- */
-GROWL_EXPORT void Growl_Reregister(void);
-
-#pragma mark -
-
-/*! @function Growl_SetWillRegisterWhenGrowlIsReady
- * @abstract Tells GrowlApplicationBridge to register with Growl when Growl
- * launches (or not).
- * @discussion When Growl has started listening for notifications, it posts a
- * <code>GROWL_IS_READY</code> notification on the Distributed Notification
- * Center. GrowlApplicationBridge listens for this notification, using it to
- * perform various tasks (such as calling your delegate's
- * <code>growlIsReady</code> callback, if it has one). If this function is
- * called with <code>true</code>, one of those tasks will be to reregister
- * with Growl (in the manner of <code>Growl_Reregister</code>).
- *
- * This attribute is automatically set back to <code>false</code>
- * (the default) after every <code>GROWL_IS_READY</code> notification.
- * @param flag <code>true</code> if you want GrowlApplicationBridge to register with
- * Growl when next it is ready; <code>false</code> if not.
- */
-GROWL_EXPORT void Growl_SetWillRegisterWhenGrowlIsReady(Boolean flag);
-/*! @function Growl_WillRegisterWhenGrowlIsReady
- * @abstract Reports whether GrowlApplicationBridge will register with Growl
- * when Growl next launches.
- * @result <code>true</code> if GrowlApplicationBridge will register with
- * Growl when next it posts GROWL_IS_READY; <code>false</code> if not.
- */
-GROWL_EXPORT Boolean Growl_WillRegisterWhenGrowlIsReady(void);
-
-#pragma mark -
-
-// @functiongroup Obtaining registration dictionaries
-
-/*! @function Growl_CopyRegistrationDictionaryFromDelegate
- * @abstract Asks the delegate for a registration dictionary.
- * @discussion If no delegate is set, or if the delegate's
- * <code>registrationDictionary</code> member is <code>NULL</code>, this
- * function returns <code>NULL</code>.
- *
- * This function does not attempt to clean up the dictionary in any way - for
- * example, if it is missing the <code>GROWL_APP_NAME</code> key, the result
- * will be missing it too. Use
- * <code>Growl_CreateRegistrationDictionaryByFillingInDictionary</code> or
- * <code>Growl_CreateRegistrationDictionaryByFillingInDictionaryRestrictedToKeys</code>
- * to try to fill in missing keys.
- *
- * This function was introduced in Growl.framework 0.7.
- * @result A registration dictionary.
- */
-GROWL_EXPORT CFDictionaryRef Growl_CopyRegistrationDictionaryFromDelegate(void);
-
-/*! @function Growl_CopyRegistrationDictionaryFromBundle
- * @abstract Looks in a bundle for a registration dictionary.
- * @discussion This function looks in a bundle for an auto-discoverable
- * registration dictionary file using <code>CFBundleCopyResourceURL</code>.
- * If it finds one, it loads the file using <code>CFPropertyList</code> and
- * returns the result.
- *
- * If you pass <code>NULL</code> as the bundle, the main bundle is examined.
- *
- * This function does not attempt to clean up the dictionary in any way - for
- * example, if it is missing the <code>GROWL_APP_NAME</code> key, the result
- * will be missing it too. Use
- * <code>Growl_CreateRegistrationDictionaryByFillingInDictionary:</code> or
- * <code>Growl_CreateRegistrationDictionaryByFillingInDictionaryRestrictedToKeys</code>
- * to try to fill in missing keys.
- *
- * This function was introduced in Growl.framework 0.7.
- * @result A registration dictionary.
- */
-GROWL_EXPORT CFDictionaryRef Growl_CopyRegistrationDictionaryFromBundle(CFBundleRef bundle);
-
-/*! @function Growl_CreateBestRegistrationDictionary
- * @abstract Obtains a registration dictionary, filled out to the best of
- * GrowlApplicationBridge's knowledge.
- * @discussion This function creates a registration dictionary as best
- * GrowlApplicationBridge knows how.
- *
- * First, GrowlApplicationBridge examines the Growl delegate (if there is
- * one) and gets the registration dictionary from that. If no such dictionary
- * was obtained, GrowlApplicationBridge looks in your application's main
- * bundle for an auto-discoverable registration dictionary file. If that
- * doesn't exist either, this function returns <code>NULL</code>.
- *
- * Second, GrowlApplicationBridge calls
- * <code>Growl_CreateRegistrationDictionaryByFillingInDictionary</code> with
- * whatever dictionary was obtained. The result of that function is the
- * result of this function.
- *
- * GrowlApplicationBridge uses this function when you call
- * <code>Growl_SetDelegate</code>, or when you call
- * <code>Growl_RegisterWithDictionary</code> with <code>NULL</code>.
- *
- * This function was introduced in Growl.framework 0.7.
- * @result A registration dictionary.
- */
-GROWL_EXPORT CFDictionaryRef Growl_CreateBestRegistrationDictionary(void);
-
-#pragma mark -
-
-// @functiongroup Filling in registration dictionaries
-
-/*! @function Growl_CreateRegistrationDictionaryByFillingInDictionary
- * @abstract Tries to fill in missing keys in a registration dictionary.
- * @param regDict The dictionary to fill in.
- * @result The dictionary with the keys filled in.
- * @discussion This function examines the passed-in dictionary for missing keys,
- * and tries to work out correct values for them. As of 0.7, it uses:
- *
- * Key Value
- * --- -----
- * <code>GROWL_APP_NAME</code> <code>CFBundleExecutableName</code>
- * <code>GROWL_APP_ICON</code> The icon of the application.
- * <code>GROWL_APP_LOCATION</code> The location of the application.
- * <code>GROWL_NOTIFICATIONS_DEFAULT</code> <code>GROWL_NOTIFICATIONS_ALL</code>
- *
- * Keys are only filled in if missing; if a key is present in the dictionary,
- * its value will not be changed.
- *
- * This function was introduced in Growl.framework 0.7.
- */
-GROWL_EXPORT CFDictionaryRef Growl_CreateRegistrationDictionaryByFillingInDictionary(CFDictionaryRef regDict);
-/*! @function Growl_CreateRegistrationDictionaryByFillingInDictionaryRestrictedToKeys
- * @abstract Tries to fill in missing keys in a registration dictionary.
- * @param regDict The dictionary to fill in.
- * @param keys The keys to fill in. If <code>NULL</code>, any missing keys are filled in.
- * @result The dictionary with the keys filled in.
- * @discussion This function examines the passed-in dictionary for missing keys,
- * and tries to work out correct values for them. As of 0.7, it uses:
- *
- * Key Value
- * --- -----
- * <code>GROWL_APP_NAME</code> <code>CFBundleExecutableName</code>
- * <code>GROWL_APP_ICON</code> The icon of the application.
- * <code>GROWL_APP_LOCATION</code> The location of the application.
- * <code>GROWL_NOTIFICATIONS_DEFAULT</code> <code>GROWL_NOTIFICATIONS_ALL</code>
- *
- * Only those keys that are listed in <code>keys</code> will be filled in.
- * Other missing keys are ignored. Also, keys are only filled in if missing;
- * if a key is present in the dictionary, its value will not be changed.
- *
- * This function was introduced in Growl.framework 0.7.
- */
-GROWL_EXPORT CFDictionaryRef Growl_CreateRegistrationDictionaryByFillingInDictionaryRestrictedToKeys(CFDictionaryRef regDict, CFSetRef keys);
-
-/*! @brief Tries to fill in missing keys in a notification dictionary.
- * @param notifDict The dictionary to fill in.
- * @return The dictionary with the keys filled in. This will be a separate instance from \a notifDict.
- * @discussion This function examines the \a notifDict for missing keys, and
- * tries to get them from the last known registration dictionary. As of 1.1,
- * the keys that it will look for are:
- *
- * \li <code>GROWL_APP_NAME</code>
- * \li <code>GROWL_APP_ICON</code>
- *
- * @since Growl.framework 1.1
- */
-GROWL_EXPORT CFDictionaryRef Growl_CreateNotificationDictionaryByFillingInDictionary(CFDictionaryRef notifDict);
-
-#pragma mark -
-
-// @functiongroup Querying Growl's status
-
-/*! @function Growl_IsInstalled
- * @abstract Determines whether the Growl prefpane and its helper app are
- * installed.
- * @result Returns true if Growl is installed, false otherwise.
- */
-GROWL_EXPORT Boolean Growl_IsInstalled(void);
-
-/*! @function Growl_IsRunning
- * @abstract Cycles through the process list to find whether GrowlHelperApp
- * is running.
- * @result Returns true if Growl is running, false otherwise.
- */
-GROWL_EXPORT Boolean Growl_IsRunning(void);
-
-#pragma mark -
-
-// @functiongroup Launching Growl
-
-/*! @typedef GrowlLaunchCallback
- * @abstract Callback to notify you that Growl is running.
- * @param context The context pointer passed to Growl_LaunchIfInstalled.
- * @discussion Growl_LaunchIfInstalled calls this callback function if Growl
- * was already running or if it launched Growl successfully.
- */
-typedef void (*GrowlLaunchCallback)(void *context);
-
-/*! @function Growl_LaunchIfInstalled
- * @abstract Launches GrowlHelperApp if it is not already running.
- * @param callback A callback function which will be called if Growl was successfully
- * launched or was already running. Can be <code>NULL</code>.
- * @param context The context pointer to pass to the callback. Can be <code>NULL</code>.
- * @result Returns true if Growl was successfully launched or was already
- * running; returns false and does not call the callback otherwise.
- * @discussion Returns true and calls the callback (if the callback is not
- * <code>NULL</code>) if the Growl helper app began launching or was already
- * running. Returns false and performs no other action if Growl could not be
- * launched (e.g. because the Growl preference pane is not properly installed).
- *
- * If <code>Growl_CreateBestRegistrationDictionary</code> returns
- * non-<code>NULL</code>, this function will register with Growl atomically.
- *
- * The callback should take a single argument; this is to allow applications
- * to have context-relevant information passed back. It is perfectly
- * acceptable for context to be <code>NULL</code>. The callback itself can be
- * <code>NULL</code> if you don't want one.
- */
-GROWL_EXPORT Boolean Growl_LaunchIfInstalled(GrowlLaunchCallback callback, void *context);
-
-#pragma mark -
-#pragma mark Constants
-
-/*! @defined GROWL_PREFPANE_BUNDLE_IDENTIFIER
- * @abstract The CFBundleIdentifier of the Growl preference pane bundle.
- * @discussion GrowlApplicationBridge uses this to determine whether Growl is
- * currently installed, by searching for the Growl preference pane. Your
- * application probably does not need to use this macro itself.
- */
-#ifndef GROWL_PREFPANE_BUNDLE_IDENTIFIER
-#define GROWL_PREFPANE_BUNDLE_IDENTIFIER CFSTR("com.growl.prefpanel")
-#endif
-
-__END_DECLS
-
-#endif /* _GROWLAPPLICATIONBRIDGE_CARBON_H_ */