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authorMax <post@wickenrode.com>2015-01-04 03:57:26 +0100
committerMax <post@wickenrode.com>2015-01-04 03:57:26 +0100
commit2735e15bf5d4b3a976435ebb29ca9073de0e5071 (patch)
treee2088e442aa2d100ceafd8c0c4789e033fd12ac3 /Source/SPSplitView.m
parentdb64bd1b5affd00332906901ee57d6f681faf7ea (diff)
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Formalize [x release], x = nil; convention
Take this commit as a proposal to formalize our existing "[x release], x = nil;" convention by introducing a macro for it. Feel free to revert this commit if you see issues with the approch or implementation.
Diffstat (limited to 'Source/SPSplitView.m')
-rw-r--r--Source/SPSplitView.m16
1 files changed, 8 insertions, 8 deletions
diff --git a/Source/SPSplitView.m b/Source/SPSplitView.m
index 9d5b59d8..599432cf 100644
--- a/Source/SPSplitView.m
+++ b/Source/SPSplitView.m
@@ -108,8 +108,8 @@
[viewMinimumSizes release];
[viewMaximumSizes release];
- if (animationTimer) [animationTimer invalidate], [animationTimer release], animationTimer = nil;
- if (animationRetainCycleBypassObject) [animationRetainCycleBypassObject release], animationRetainCycleBypassObject = nil;
+ if (animationTimer) [animationTimer invalidate], SPClear(animationTimer);
+ if (animationRetainCycleBypassObject) SPClear(animationRetainCycleBypassObject);
[[NSNotificationCenter defaultCenter] removeObserver:self];
[super dealloc];
@@ -233,8 +233,8 @@
// Otherwise, start an animation.
} else {
- if (animationTimer) [animationTimer invalidate], [animationTimer release], animationTimer = nil;
- if (animationRetainCycleBypassObject) [animationRetainCycleBypassObject release], animationRetainCycleBypassObject = nil;
+ if (animationTimer) [animationTimer invalidate], SPClear(animationTimer);
+ if (animationRetainCycleBypassObject) SPClear(animationRetainCycleBypassObject);
animationStartTime = [NSDate monotonicTimeInterval];
// Determine the animation length, in seconds, starting with a quarter of a second
@@ -853,8 +853,8 @@
// If the animation has reached the end, ensure completion tasks are run
if (animationProgress == 1) {
- if (animationTimer) [animationTimer invalidate], [animationTimer release], animationTimer = nil;
- if (animationRetainCycleBypassObject) [animationRetainCycleBypassObject release], animationRetainCycleBypassObject = nil;
+ if (animationTimer) [animationTimer invalidate], SPClear(animationTimer);
+ if (animationRetainCycleBypassObject) SPClear(animationRetainCycleBypassObject);
// If uncollapsing, restore the original view and remove the helper
if (!collapsibleSubviewCollapsed) {
@@ -1132,12 +1132,12 @@
[[wrappedView window] makeFirstResponder:firstResponderToRestore];
}
- [wrappedView release], wrappedView = nil;
+ SPClear(wrappedView);
}
- (void)dealloc
{
- if (wrappedView) [wrappedView release], wrappedView = nil;
+ if (wrappedView) SPClear(wrappedView);
[super dealloc];
}