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author | Bibiko <bibiko@eva.mpg.de> | 2010-01-27 19:08:03 +0000 |
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committer | Bibiko <bibiko@eva.mpg.de> | 2010-01-27 19:08:03 +0000 |
commit | 59044256388097bc19fb122f1d9058bf338eb5a1 (patch) | |
tree | c8a5eb2421ba20ca7de26b5140300849a1a10a5b /Source/CMTextView.m | |
parent | 98d651758a14f1675a605000cd1813d7fc64695a (diff) | |
download | sequelpro-59044256388097bc19fb122f1d9058bf338eb5a1.tar.gz sequelpro-59044256388097bc19fb122f1d9058bf338eb5a1.tar.bz2 sequelpro-59044256388097bc19fb122f1d9058bf338eb5a1.zip |
• Query Favorite text macro
- fixed bug for deletion nested snippet ranges after editing
- further improvement of the graphical representation
- selected snippet will be drawn differently
Diffstat (limited to 'Source/CMTextView.m')
-rw-r--r-- | Source/CMTextView.m | 43 |
1 files changed, 24 insertions, 19 deletions
diff --git a/Source/CMTextView.m b/Source/CMTextView.m index cadd71c4..c656be13 100644 --- a/Source/CMTextView.m +++ b/Source/CMTextView.m @@ -2882,13 +2882,16 @@ NSInteger alphabeticSort(id string1, id string2, void *reverse) NSRange glRange = [[self layoutManager] glyphRangeForCharacterRange:NSMakeRange(snippetControlArray[i][0],snippetControlArray[i][1]) actualCharacterRange:NULL]; if(glRange.length) { NSRect boundingRect = [[self layoutManager] boundingRectForGlyphRange:glRange inTextContainer:[self textContainer]]; - boundingRect = NSInsetRect(boundingRect, -4, -1); - NSBezierPath *aBezierPath = [NSBezierPath bezierPathWithRoundedRect:boundingRect xRadius:5 yRadius:10]; - [[NSColor colorWithCalibratedRed:1.0 green:1. blue:0.0 alpha:0.4] setFill]; + boundingRect = NSInsetRect(boundingRect, -4, 0.2); + NSBezierPath *aBezierPath = [NSBezierPath bezierPathWithRoundedRect:boundingRect xRadius:6 yRadius:10]; + if(i == currentSnippetIndex) + [[NSColor colorWithCalibratedRed:1.0 green:0.3 blue:0.0 alpha:0.7] setFill]; + else + [[NSColor colorWithCalibratedRed:1.0 green:1.0 blue:0.0 alpha:0.4] setFill]; [aBezierPath fill]; boundingRect = NSInsetRect(boundingRect, 2, 2); - aBezierPath = [NSBezierPath bezierPathWithRoundedRect:boundingRect xRadius:5 yRadius:10]; - [[NSColor colorWithCalibratedRed:1.0 green:1. blue:1.0 alpha:0.8] setFill]; + aBezierPath = [NSBezierPath bezierPathWithRoundedRect:boundingRect xRadius:6 yRadius:10]; + [[NSColor colorWithCalibratedRed:1.0 green:1.0 blue:1.0 alpha:0.8] setFill]; [aBezierPath fill]; } } @@ -3065,20 +3068,22 @@ NSInteger alphabeticSort(id string1, id string2, void *reverse) NSInteger i; // Remove any fully nested snippets relative to the current snippet which was edited - if(snippetControlArray[i][0] > -1 && i != snippetControlMax) { - NSInteger currentSnippetLocation = snippetControlArray[currentSnippetIndex][0]; - NSInteger currentSnippetMaxRange = snippetControlArray[currentSnippetIndex][0] + snippetControlArray[currentSnippetIndex][1]; - for(i=0; i<snippetControlMax; i++) { - if(snippetControlArray[i][0] > -1 - && i != currentSnippetIndex - && snippetControlArray[i][0] >= currentSnippetLocation - && snippetControlArray[i][0] <= currentSnippetMaxRange - && snippetControlArray[i][0] + snippetControlArray[i][1] >= currentSnippetLocation - && snippetControlArray[i][0] + snippetControlArray[i][1] <= currentSnippetMaxRange - ) { - snippetControlArray[i][0] = -1; - snippetControlArray[i][1] = -1; - snippetControlArray[i][2] = -1; + for(i=0; i<snippetControlMax; i++) { + if(snippetControlArray[i][0] > -1 && i != snippetControlMax) { + NSInteger currentSnippetLocation = snippetControlArray[currentSnippetIndex][0]; + NSInteger currentSnippetMaxRange = snippetControlArray[currentSnippetIndex][0] + snippetControlArray[currentSnippetIndex][1]; + for(i=0; i<snippetControlMax; i++) { + if(snippetControlArray[i][0] > -1 + && i != currentSnippetIndex + && snippetControlArray[i][0] >= currentSnippetLocation + && snippetControlArray[i][0] <= currentSnippetMaxRange + && snippetControlArray[i][0] + snippetControlArray[i][1] >= currentSnippetLocation + && snippetControlArray[i][0] + snippetControlArray[i][1] <= currentSnippetMaxRange + ) { + snippetControlArray[i][0] = -1; + snippetControlArray[i][1] = -1; + snippetControlArray[i][2] = -1; + } } } } |