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authorrowanbeentje <rowan@beent.je>2012-09-23 01:00:22 +0000
committerrowanbeentje <rowan@beent.je>2012-09-23 01:00:22 +0000
commit48319948d9e14520b737a7d122b044395c8b7b0b (patch)
tree6f5408ba27c22b2fb730eeb0529f5cdf30c335e1 /README
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- Alter the build settings for compatibility with Xcode 3.2.x up to Xcode 4.5, keeping a base SDK of 10.5 for compatibility for otherwise adding and adjusting settings appropriately
- Add instructions to the README for Xcode 4 SDK installation.
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BUILDING SEQUEL PRO
-------------------
-Building Sequel Pro should be straightforward, with no external dependencies or use of
-Interface Builder plugins.
+Sequel Pro has no external dependencies or Interface Builder plugins, so building is
+fairly straightforward.
+
+However, we are curently targetting 10.5 as a minimum version (not for much longer!),
+so the Base SDK is set to 10.5 to correctly report warnings. Xcode 4 does not ship
+with the 10.5 SDK; to install them:
+ 1) Find a copy of Xcode 3. If you do not have this installed, it is still available
+ from http://adcdownload.apple.com/Developer_Tools/xcode_3.2.6_and_ios_sdk_4.3__final/xcode_3.2.6_and_ios_sdk_4.3.dmg .
+ 2) Install or extract the 10.5 SDK (and the 10.6 SDK for use soon...). These would normally
+ have been installed to /Developer/SDKs/MacOSX10.5.sdk and MacOSX10.6.sdk .
+ 3) Copy, or symlink them, into <your Xcode.app>/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs .
+
+After performing these steps 10.5- and 10.6-base SDKs should compile correctly (although
+without PPC support).
+
For assistance please jump onto IRC and join #sequel-pro on irc.freenode.net and any of the
developers will be more than happy to help you out.