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authorrowanbeentje <rowan@beent.je>2012-02-20 00:51:47 +0000
committerrowanbeentje <rowan@beent.je>2012-02-20 00:51:47 +0000
commitcc3c436432e592d15c46a4a9e38c6cb689eca0ee (patch)
tree2b0c17791b8a62ff2ab707a8bb082e563bec8c80 /Frameworks/SPMySQLFramework/Source/SPMySQLConnection.m
parentbe5b96f6d79fecec53da93be6bb4d10df90e9ef5 (diff)
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Initial commit of the new SPMySQL Framework, which is added to the project and ready for use but not yet integrated. This new framework should provide much of the functionality required from MCPKit and is based around its interface for relatively easy integration. The largest missing component is Hans' structure code which I believe is better placed outside the framework.
From the Readme file: The SPMySQL Framework is intended to provide a stable MySQL connection framework, with the ability to run text-based queries and rapidly retrieve result sets with conversion from MySQL data types to Cocoa objects. SPMySQL.framework has an interface loosely based around that provided by MCPKit by Serge Cohen and Bertrand Mansion (http://mysql-cocoa.sourceforge.net/), and in particular the heavily modified Sequel Pro version (http://www.sequelpro.com/). It is a full rewrite of the original framework, although it includes code from patches implementing the following Sequel Pro functionality, largely contributed by Hans-Jörg Bibiko, Stuart Connolly, Jakob Egger, and Rowan Beentje: - Connection locking (Jakob et al) - Ping & keepalive (Rowan et al) - Query cancellation (Rowan et al) - Delegate setup (Stuart et al) - SSL support (Rowan et al) - Connection checking (Rowan et al) - Version state (Stuart et al) - Maximum packet size control (Hans et al) - Result multithreading and streaming (Rowan et al) - Improved encoding support & switching (Rowan et al) - Database structure; moved to inside the app (Hans et al) - Query reattempts and error-handling approach (Rowan et al) - Geometry result class (Hans et al) - Connection proxy (Stuart et al)
Diffstat (limited to 'Frameworks/SPMySQLFramework/Source/SPMySQLConnection.m')
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+//
+// $Id$
+//
+// SPMySQLConnection.m
+// SPMySQLFramework
+//
+// Created by Rowan Beentje (rowan.beent.je) on January 8, 2012
+// Copyright (c) 2012 Rowan Beentje. All rights reserved.
+//
+// Permission is hereby granted, free of charge, to any person
+// obtaining a copy of this software and associated documentation
+// files (the "Software"), to deal in the Software without
+// restriction, including without limitation the rights to use,
+// copy, modify, merge, publish, distribute, sublicense, and/or sell
+// copies of the Software, and to permit persons to whom the
+// Software is furnished to do so, subject to the following
+// conditions:
+//
+// The above copyright notice and this permission notice shall be
+// included in all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
+// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
+// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+// OTHER DEALINGS IN THE SOFTWARE.
+//
+// More info at <http://code.google.com/p/sequel-pro/>
+
+#import "SPMySQL Private APIs.h"
+#include <mach/mach_time.h>
+#include <pthread.h>
+#include <SystemConfiguration/SCNetworkReachability.h>
+
+
+#pragma mark Class constants
+
+// The default connection options for MySQL connections
+const NSUInteger SPMySQLConnectionOptions =
+ CLIENT_COMPRESS | // Enable protocol compression - almost always a win
+ CLIENT_INTERACTIVE | // Mark ourselves as an interactive client
+ CLIENT_MULTI_RESULTS; // Multiple result support (very basic, but present)
+
+// List of permissible ciphers to use for SSL connections
+const char *SPMySQLSSLPermissibleCiphers = "DHE-RSA-AES256-SHA:AES256-SHA:DHE-RSA-AES128-SHA:AES128-SHA:AES256-RMD:AES128-RMD:DES-CBC3-RMD:DHE-RSA-AES256-RMD:DHE-RSA-AES128-RMD:DHE-RSA-DES-CBC3-RMD:RC4-SHA:RC4-MD5:DES-CBC3-SHA:DES-CBC-SHA:EDH-RSA-DES-CBC3-SHA:EDH-RSA-DES-CBC-SHA";
+
+
+@implementation SPMySQLConnection
+
+#pragma mark -
+#pragma mark Synthesized properties
+
+@synthesize delegate;
+@synthesize proxy;
+@synthesize host;
+@synthesize username;
+@synthesize password;
+@synthesize port;
+@synthesize useSocket;
+@synthesize socketPath;
+@synthesize useSSL;
+@synthesize sslKeyFilePath;
+@synthesize sslCertificatePath;
+@synthesize sslCACertificatePath;
+@synthesize timeout;
+@synthesize useKeepAlive;
+@synthesize keepAliveInterval;
+@synthesize mysqlConnectionThreadId;
+@synthesize retryQueriesOnConnectionFailure;
+@synthesize delegateQueryLogging;
+
+#pragma mark -
+#pragma mark Initialisation and teardown
+
+/**
+ * Initialise the SPMySQLConnection object, setting up class defaults.
+ *
+ * Typically initialisation would be followed by setting the connection details
+ * and then calling -connect.
+ */
+- (id)init
+{
+ if ((self = [super init])) {
+ mySQLConnection = NULL;
+ state = SPMySQLDisconnected;
+ userTriggeredDisconnect = NO;
+ isReconnecting = NO;
+ mysqlConnectionThreadId = 0;
+ initialConnectTime = 0;
+
+ port = 3306;
+
+ // Default to socket connections if no other details have been provided
+ useSocket = YES;
+
+ // Start with no proxy
+ proxy = nil;
+ proxyStateChangeNotificationsIgnored = NO;
+
+ // Start with no selected database
+ database = nil;
+
+ // Set a timeout of 30 seconds, with keepalive on and acting every sixty seconds
+ timeout = 30;
+ useKeepAlive = YES;
+ keepAliveInterval = 60;
+ keepAlivePingFailures = 0;
+ lastKeepAliveTime = 0;
+ keepAlivePingThread = NULL;
+ keepAlivePingThreadActive = NO;
+ keepAliveLastPingSuccess = NO;
+ keepAliveLastPingBlocked = NO;
+
+ // Set up default encoding variables
+ encoding = [[NSString alloc] initWithString:@"utf8"];
+ stringEncoding = NSUTF8StringEncoding;
+ encodingUsesLatin1Transport = NO;
+ previousEncoding = nil;
+ previousEncodingUsesLatin1Transport = NO;
+
+ // Initialise default delegate settings
+ delegateSupportsWillQueryString = NO;
+ delegateSupportsConnectionLost = NO;
+ delegateQueryLogging = YES;
+
+ // Delegate disconnection decisions
+ reconnectionRetryAttempts = 0;
+ lastDelegateDecisionForLostConnection = SPMySQLConnectionLostDisconnect;
+ delegateDecisionLock = [[NSLock alloc] init];
+
+ // Set up the connection lock
+ connectionLock = [[NSConditionLock alloc] initWithCondition:SPMySQLConnectionIdle];
+ [connectionLock setName:@"SPMySQLConnection query lock"];
+
+ // Ensure the server detail records are initialised
+ serverVersionString = nil;
+
+ // Start with a blank error state
+ queryErrorID = 0;
+ queryErrorMessage = nil;
+
+ // Start with empty cancellation details
+ lastQueryWasCancelled = NO;
+ lastQueryWasCancelledUsingReconnect = NO;
+
+ // Empty or reset the timing variables
+ lastConnectionUsedTime = 0;
+ lastQueryExecutionTime = 0;
+
+ // Default to editable query size of 1MB
+ maxQuerySize = 1048576;
+ maxQuerySizeIsEditable = YES;
+ maxQuerySizeEditabilityChecked = NO;
+ queryActionShouldRestoreMaxQuerySize = NSNotFound;
+
+ // Default to allowing queries to be automatically retried if the connection drops
+ // while running them
+ retryQueriesOnConnectionFailure = YES;
+
+ // Start the ping keepalive timer
+ if ([NSThread isMainThread]) {
+ [self _initKeepAlivePingTimer];
+ } else {
+ [self performSelectorOnMainThread:@selector(_initKeepAlivePingTimer) withObject:nil waitUntilDone:YES];
+ }
+ }
+
+ return self;
+}
+
+/**
+ * Object deallocation.
+ */
+- (void) dealloc
+{
+ userTriggeredDisconnect = YES;
+
+ // Unset the delegate
+ [self setDelegate:nil];
+
+ // Disconnect if appropriate (which should also disconnect any proxy)
+ [self disconnect];
+
+ // Clean up the connection proxy, if any
+ if (proxy) {
+ [proxy setConnectionStateChangeSelector:NULL delegate:nil];
+ [proxy release];
+ }
+
+ // Ensure the query lock is unlocked, thereafter setting to nil in case of pending calls
+ if ([connectionLock condition] != SPMySQLConnectionIdle) {
+ [self _unlockConnection];
+ }
+ [connectionLock release], connectionLock = nil;
+
+ [encoding dealloc];
+ if (previousEncoding) [previousEncoding release], previousEncoding = nil;
+
+ if (database) [database release], database = nil;
+ if (serverVersionString) [serverVersionString release], serverVersionString = nil;
+ if (queryErrorMessage) [queryErrorMessage release], queryErrorMessage = nil;
+ [keepAliveTimer invalidate];
+ [keepAliveTimer release];
+ [delegateDecisionLock release];
+
+ [NSObject cancelPreviousPerformRequestsWithTarget:self];
+
+ [super dealloc];
+}
+
+#pragma mark -
+#pragma mark Connection and disconnection
+
+/**
+ * Trigger a connection to the specified host, if any, using any connection details
+ * that have been set.
+ * Returns whether the connection was successful.
+ */
+- (BOOL)connect
+{
+
+ // If a connection is already active in some form, throw an exception
+ if (state != SPMySQLDisconnected) {
+ [NSException raise:NSInternalInconsistencyException format:@"Attempted to connect a connection that is not disconnected."];
+ return NO;
+ }
+ state = SPMySQLConnecting;
+
+ // Lock the connection for safety
+ [self _lockConnection];
+
+ // Attempt the connection
+ mySQLConnection = [self _makeRawMySQLConnectionWithEncoding:encoding isMasterConnection:YES];
+
+ // If the connection failed, reset state and return
+ if (!mySQLConnection) {
+ [self _unlockConnection];
+ state = SPMySQLDisconnected;
+ return NO;
+ }
+
+ // Successfully connected - record connected state and reset tracking variables
+ state = SPMySQLConnected;
+ userTriggeredDisconnect = NO;
+ reconnectionRetryAttempts = 0;
+ initialConnectTime = mach_absolute_time();
+ mysqlConnectionThreadId = mySQLConnection->thread_id;
+ lastConnectionUsedTime = 0;
+
+ // Update SSL state
+ connectedWithSSL = NO;
+ if (useSSL) connectedWithSSL = (mysql_get_ssl_cipher(mySQLConnection))?YES:NO;
+ if (useSSL && !connectedWithSSL) {
+ if ([delegate respondsToSelector:@selector(connectionFellBackToNonSSL:)]) {
+ [delegate connectionFellBackToNonSSL:self];
+ }
+ }
+
+ // Reset keepalive variables
+ lastKeepAliveTime = 0;
+ keepAlivePingFailures = 0;
+
+ // Clear the connection error record
+ [self _updateLastErrorID:NSNotFound];
+ [self _updateLastErrorMessage:nil];
+
+ // Unlock the connection
+ [self _unlockConnection];
+
+ // Update connection variables to be in sync with the server state. As this performs
+ // a query, ensure the connection is still up afterwards (!)
+ [self _updateConnectionVariables];
+ if (state != SPMySQLConnected) return NO;
+
+ // Update the maximum query size
+ [self _updateMaxQuerySize];
+
+ return YES;
+}
+
+/**
+ * Reconnect to the currently "active" - but possibly disconnected - connection, using the
+ * stored details.
+ * Error checks extensively - if this method fails, it will ask how to proceed and loop depending
+ * on the status, not returning control until either a connection has been established or
+ * the connection and document have been closed.
+ * Runs its own autorelease pool as sometimes called in a thread following proxy changes
+ * (where the return code doesn't matter).
+ */
+- (BOOL)reconnect
+{
+ if (userTriggeredDisconnect) return NO;
+
+ NSAutoreleasePool *reconnectionPool = [[NSAutoreleasePool alloc] init];
+
+ // Check whether a reconnection attempt is already being made - if so, wait
+ // and return the status of that reconnection attempt. This improves threaded
+ // use of the connection by preventing reconnect races.
+ if (isReconnecting) {
+
+ // Loop in a panel runloop mode until the reconnection has processed; if an iteration
+ // takes less than the requested 0.1s, sleep instead.
+ while (isReconnecting) {
+ uint64_t loopIterationStart_t = mach_absolute_time();
+
+ [[NSRunLoop currentRunLoop] runMode:NSModalPanelRunLoopMode beforeDate:[NSDate dateWithTimeIntervalSinceNow:0.1]];
+ if (_elapsedSecondsSinceAbsoluteTime(loopIterationStart_t) < 0.1) {
+ usleep(100000 - (useconds_t)(1000000 * _elapsedSecondsSinceAbsoluteTime(loopIterationStart_t)));
+ }
+ }
+
+ [reconnectionPool drain];
+ return (state == SPMySQLConnected);
+ }
+
+ isReconnecting = YES;
+
+ // Store certain details about the connection, so that if the reconnection is successful
+ // they can be restored. This has to be treated separately from _restoreConnectionDetails
+ // as a full connection reinitialises certain values from the server.
+ NSString *preReconnectEncoding = [NSString stringWithString:encoding];
+ BOOL preReconnectEncodingUsesLatin1 = encodingUsesLatin1Transport;
+ NSString *preReconnectDatabase = nil;
+ if (database) preReconnectDatabase = [NSString stringWithString:database];
+
+ // If there is a connection proxy, temporarily disassociate the state change action
+ if (proxy) proxyStateChangeNotificationsIgnored = YES;
+
+ // Close the connection if it's active
+ [self disconnect];
+
+ // Lock the connection while waiting for network and proxy
+ [self _lockConnection];
+
+ // If no network is present, wait for a short time for one to become available
+ [self _waitForNetworkConnectionWithTimeout:10];
+
+ // If there is a proxy, attempt to reconnect it in blocking fashion
+ if (proxy) {
+ uint64_t loopIterationStart_t, proxyWaitStart_t;
+
+ // If the proxy is not yet idle after requesting a disconnect, wait for a short time
+ // to allow it to disconnect.
+ if ([proxy state] != SPMySQLProxyIdle) {
+
+ proxyWaitStart_t = mach_absolute_time();
+ while ([proxy state] != SPMySQLProxyIdle) {
+ loopIterationStart_t = mach_absolute_time();
+
+ // If the connection timeout has passed, break out of the loop
+ if (_elapsedSecondsSinceAbsoluteTime(proxyWaitStart_t) > timeout) break;
+
+ // Allow events to process for 0.25s, sleeping to completion on early return
+ [[NSRunLoop currentRunLoop] runMode:NSModalPanelRunLoopMode beforeDate:[NSDate dateWithTimeIntervalSinceNow:0.25]];
+ if (_elapsedSecondsSinceAbsoluteTime(loopIterationStart_t) < 0.25) {
+ usleep(250000 - (useconds_t)(1000000 * _elapsedSecondsSinceAbsoluteTime(loopIterationStart_t)));
+ }
+ }
+ }
+
+ // Request that the proxy re-establishes its connection
+ [proxy connect];
+
+ // Wait while the proxy connects
+ proxyWaitStart_t = mach_absolute_time();
+ while (1) {
+ loopIterationStart_t = mach_absolute_time();
+
+ // If the proxy has connected, record the new local port and break out of the loop
+ if ([proxy state] == SPMySQLProxyConnected) {
+ port = [proxy localPort];
+ break;
+ }
+
+ // If the proxy connection attempt time has exceeded the timeout, break of of the loop.
+ if (_elapsedSecondsSinceAbsoluteTime(proxyWaitStart_t) > (timeout + 1)) {
+ [proxy disconnect];
+ break;
+ }
+
+ // Process events for a short time, allowing dialogs to be shown but waiting for
+ // the proxy. Capture how long this interface action took, standardising the
+ // overall time.
+ [[NSRunLoop mainRunLoop] runMode:NSModalPanelRunLoopMode beforeDate:[NSDate dateWithTimeIntervalSinceNow:0.25]];
+ if (_elapsedSecondsSinceAbsoluteTime(loopIterationStart_t) < 0.25) {
+ usleep((useconds_t)(250000 - (1000000 * _elapsedSecondsSinceAbsoluteTime(loopIterationStart_t))));
+ }
+
+ // Extend the connection timeout by any interface time
+ if ([proxy state] == SPMySQLProxyWaitingForAuth) {
+ proxyWaitStart_t += mach_absolute_time() - loopIterationStart_t;
+ }
+ }
+
+ // Having in theory performed the proxy connect, update state
+ previousProxyState = [proxy state];
+ proxyStateChangeNotificationsIgnored = NO;
+ }
+
+ // Unlock the connection
+ [self _unlockConnection];
+
+ // If not using a proxy, or if the proxy successfully connected, trigger a connection
+ if (!proxy || [proxy state] == SPMySQLProxyConnected) {
+ [self connect];
+ }
+
+ // If the connection failed, retry the reconnection or cancel as appropriate.
+ if (state != SPMySQLConnected) {
+
+ // Default to attempting another reconnect
+ SPMySQLConnectionLostDecision connectionLostDecision = SPMySQLConnectionLostReconnect;
+
+ // If the delegate supports the decision process, ask it how to proceed
+ if (delegateSupportsConnectionLost) {
+ connectionLostDecision = [self _delegateDecisionForLostConnection];
+
+ // Otherwise default to reconnect, but only a set number of times to prevent a runaway loop
+ } else {
+ if (reconnectionRetryAttempts < 5) {
+ connectionLostDecision = SPMySQLConnectionLostReconnect;
+ } else {
+ connectionLostDecision = SPMySQLConnectionLostDisconnect;
+ }
+ reconnectionRetryAttempts++;
+ }
+
+ switch (connectionLostDecision) {
+ case SPMySQLConnectionLostDisconnect:
+ [self _updateLastErrorMessage:NSLocalizedString(@"User triggered disconnection", @"User triggered disconnection")];
+ userTriggeredDisconnect = YES;
+ isReconnecting = NO;
+ [reconnectionPool release];
+ return NO;
+ default:
+ isReconnecting = NO;
+ [reconnectionPool release];
+ return [self reconnect];
+ }
+ }
+
+ // If the connection was successfully established, restore the connection
+ // state if appropriate.
+ if (preReconnectDatabase) {
+ [self selectDatabase:preReconnectDatabase];
+ }
+ [self setEncoding:preReconnectEncoding];
+ [self setEncodingUsesLatin1Transport:preReconnectEncodingUsesLatin1];
+
+ isReconnecting = NO;
+ [reconnectionPool release];
+ return YES;
+}
+
+/**
+ * Trigger a disconnection if the connection is currently active.
+ */
+- (void)disconnect
+{
+
+ // Only continue if a connection is active
+ if (state != SPMySQLConnected && state != SPMySQLConnecting) return;
+ state = SPMySQLDisconnecting;
+
+ // If a query is active, cancel it
+ [self cancelCurrentQuery];
+
+ // Allow any pings or cancelled queries to complete, inside a time limit of ten seconds
+ uint64_t disconnectStartTime_t = mach_absolute_time();
+ do {
+ usleep(100000);
+ if (_elapsedSecondsSinceAbsoluteTime(disconnectStartTime_t) > 10) break;
+ } while (![self _tryLockConnection]);
+ [self _unlockConnection];
+ if (keepAlivePingThread != NULL) pthread_cancel(keepAlivePingThread), keepAlivePingThread = NULL;
+
+ // Close the underlying MySQL connection if it still appears to be active, and not reading
+ // or writing. While this may result in a leak of the MySQL object, it prevents crashes
+ // due to attempts to close a blocked/stuck connection.
+ if (!mySQLConnection->net.reading_or_writing && mySQLConnection->net.vio && mySQLConnection->net.buff) {
+ mysql_close(mySQLConnection);
+ }
+ mySQLConnection = NULL;
+
+ // If using a connection proxy, disconnect that too
+ if (proxy) {
+ [proxy performSelectorOnMainThread:@selector(disconnect) withObject:nil waitUntilDone:YES];
+ }
+
+ // Clear host-specific information
+ if (serverVersionString) [serverVersionString release], serverVersionString = nil;
+ if (database) [database release], database = nil;
+
+ state = SPMySQLDisconnected;
+}
+
+#pragma mark -
+#pragma mark Connection state
+
+/**
+ * Retrieve whether the connection instance is connected to the remote host.
+ * Returns NO if the connection is still in process, YES if a disconnection is
+ * being actively performed.
+ */
+- (BOOL)isConnected
+{
+ return (state == SPMySQLConnected || state == SPMySQLDisconnecting);
+}
+
+/**
+ * Returns YES if the MCPConnection is connected to a server via SSL, NO otherwise.
+ */
+- (BOOL)isConnectedViaSSL
+{
+ if (![self isConnected]) return NO;
+ return connectedWithSSL;
+}
+
+/**
+ * Checks whether the connection to the server is still active. This verifies
+ * the connection using a ping, and if the connection is found to be down attempts
+ * to quickly restore it, including the previous state.
+ */
+- (BOOL)checkConnection
+{
+
+ // If the connection is not seen as active, don't proceed
+ if (state != SPMySQLConnected) return NO;
+
+ // Similarly, if the connection is currently locked, that indicates it's in use. This
+ // could be because queries are actively being run, or that a ping is running.
+ if ([connectionLock condition] == SPMySQLConnectionBusy) {
+
+ // If a ping thread is not active queries are being performed - return success.
+ if (!keepAlivePingThreadActive) return YES;
+
+ // If a ping thread is active, wait for it to complete before checking the connection
+ while (keepAlivePingThreadActive) {
+ usleep(10000);
+ }
+ }
+
+ // Confirm whether the connection is still responding by using a ping
+ BOOL connectionVerified = [self _pingConnectionUsingLoopDelay:400];
+
+ // If the connection didn't respond, trigger a reconnect. This will automatically
+ // attempt to reconnect once, and if that fails will ask the user how to proceed - whether
+ // to keep reconnecting, or whether to disconnect.
+ if (!connectionVerified) {
+ connectionVerified = [self reconnect];
+ }
+
+ return connectionVerified;
+}
+
+/**
+ * Retrieve the time elapsed since the connection was established, in seconds.
+ * This time is retrieved in a monotonically increasing fashion and is high
+ * precision; it is used internally for query timing, and is reset on reconnections.
+ * If no connection is currently active, returns -1.
+ */
+- (double)timeConnected
+{
+ if (initialConnectTime == 0) return -1;
+
+ return _elapsedSecondsSinceAbsoluteTime(initialConnectTime);
+}
+
+/**
+ * Returns YES if the user chose to disconnect at the last "connection failure"
+ * prompt, NO otherwise. This can be used to alter behaviour in response to state
+ * changes.
+ */
+- (BOOL)userTriggeredDisconnect
+{
+ return userTriggeredDisconnect;
+}
+
+#pragma mark -
+#pragma mark General connection utilities
+
++ (NSString *)findSocketPath
+{
+ NSFileManager *fileManager = [NSFileManager defaultManager];
+
+ NSArray *possibleSocketLocations = [NSArray arrayWithObjects:
+ @"/tmp/mysql.sock", // Default
+ @"/Applications/MAMP/tmp/mysql/mysql.sock", // MAMP default location
+ @"/Applications/xampp/xamppfiles/var/mysql/mysql.sock", // XAMPP default location
+ @"/var/mysql/mysql.sock", // Mac OS X Server default
+ @"/opt/local/var/run/mysqld/mysqld.sock", // Darwinports MySQL
+ @"/opt/local/var/run/mysql4/mysqld.sock", // Darwinports MySQL 4
+ @"/opt/local/var/run/mysql5/mysqld.sock", // Darwinports MySQL 5
+ @"/usr/local/zend/mysql/tmp/mysql.sock", // Zend Server CE (see Issue #1251)
+ @"/var/run/mysqld/mysqld.sock", // As used on Debian/Gentoo
+ @"/var/tmp/mysql.sock", // As used on FreeBSD
+ @"/var/lib/mysql/mysql.sock", // As used by Fedora
+ @"/opt/local/lib/mysql/mysql.sock", // Alternate fedora
+ nil];
+
+ for (NSUInteger i = 0; i < [possibleSocketLocations count]; i++) {
+ if ([fileManager fileExistsAtPath:[possibleSocketLocations objectAtIndex:i]])
+ return [possibleSocketLocations objectAtIndex:i];
+ }
+
+ return nil;
+}
+
+@end
+
+#pragma mark -
+#pragma mark Private API
+
+@implementation SPMySQLConnection (PrivateAPI)
+
+/**
+ * Make a connection using the class connection settings, returning a MySQL
+ * connection object on success.
+ */
+- (MYSQL *)_makeRawMySQLConnectionWithEncoding:(NSString *)encodingName isMasterConnection:(BOOL)isMaster
+{
+
+ // Set up the MySQL connection object
+ MYSQL *theConnection = mysql_init(NULL);
+ if (!theConnection) return NULL;
+
+ // Disable automatic reconnection, as it's handled in-framework to preserve
+ // options, encodings and connection state.
+ my_bool falseMyBool = FALSE;
+ mysql_options(theConnection, MYSQL_OPT_RECONNECT, &falseMyBool);
+
+ // Set the connection timeout
+ mysql_options(theConnection, MYSQL_OPT_CONNECT_TIMEOUT, (const void *)&timeout);
+
+ // Set the connection encoding
+ mysql_options(theConnection, MYSQL_SET_CHARSET_NAME, [encodingName UTF8String]);
+
+ // Set up the connection variables in the format MySQL needs, from the class-wide variables
+ const char *theHost = NULL;
+ const char *theUsername = "";
+ const char *thePassword = NULL;
+ const char *theSocket = NULL;
+
+ if (host) theHost = [self _cStringForString:host];
+ if (username) theUsername = [self _cStringForString:username];
+
+ // If a password was supplied, use it; otherwise ask the delegate if appropriate
+ if (password) {
+ thePassword = [self _cStringForString:password];
+ } else if ([delegate respondsToSelector:@selector(keychainPasswordForConnection:)]) {
+ thePassword = [self _cStringForString:[delegate keychainPasswordForConnection:self]];
+ }
+
+ // If set to use a socket and a socket was supplied, use it; otherwise, search for a socket to use
+ if (useSocket) {
+ if (socketPath) {
+ theSocket = [self _cStringForString:socketPath];
+ } else {
+ theSocket = [self _cStringForString:[SPMySQLConnection findSocketPath]];
+ }
+ }
+
+ // Apply SSL if appropriate
+ if (useSSL) {
+ const char *theSSLKeyFilePath = NULL;
+ const char *theSSLCertificatePath = NULL;
+ const char *theCACertificatePath = NULL;
+
+ if (sslKeyFilePath) {
+ theSSLKeyFilePath = [[sslKeyFilePath stringByExpandingTildeInPath] UTF8String];
+ }
+ if (sslCertificatePath) {
+ theSSLCertificatePath = [[sslCertificatePath stringByExpandingTildeInPath] UTF8String];
+ }
+ if (sslCACertificatePath) {
+ theCACertificatePath = [[sslCACertificatePath stringByExpandingTildeInPath] UTF8String];
+ }
+
+ mysql_ssl_set(theConnection, theSSLKeyFilePath, theSSLCertificatePath, theCACertificatePath, NULL, SPMySQLSSLPermissibleCiphers);
+ }
+
+ MYSQL *connectionStatus = mysql_real_connect(theConnection, theHost, theUsername, thePassword, NULL, (unsigned int)port, theSocket, SPMySQLConnectionOptions);
+
+ // If the connection failed, return NULL
+ if (theConnection != connectionStatus) {
+
+ // If the connection is the master connection, record the error state
+ if (isMaster) {
+ [self _updateLastErrorMessage:[self _stringForCString:mysql_error(theConnection)]];
+ [self _updateLastErrorID:mysql_errno(theConnection)];
+ }
+
+ return NULL;
+ }
+
+ // Ensure automatic reconnection is disabled for older versions
+ theConnection->reconnect = 0;
+
+ // Successful connection - return the handle
+ return theConnection;
+}
+
+/**
+ * Loop while a connection isn't available; allows blocking while the network is disconnected
+ * or still connecting (eg Airport still coming up after sleep).
+ */
+- (BOOL)_waitForNetworkConnectionWithTimeout:(double)timeoutSeconds
+{
+ BOOL hostReachable;
+ Boolean flagsValid;
+ SCNetworkReachabilityRef reachabilityTarget;
+ SCNetworkConnectionFlags reachabilityStatus;
+
+ // Set up the reachability target - the host is not important, and is not connected to.
+ reachabilityTarget = SCNetworkReachabilityCreateWithName(NULL, "dev.mysql.com");
+
+ // In a loop until success or the timeout, test reachability
+ uint64_t loopStart_t = mach_absolute_time();
+ while (1) {
+
+ // Check reachability
+ flagsValid = SCNetworkReachabilityGetFlags(reachabilityTarget, &reachabilityStatus);
+
+ hostReachable = flagsValid ? YES : NO;
+
+ // Ensure that the network is reachable
+ if (hostReachable && !(reachabilityStatus & kSCNetworkFlagsReachable)) hostReachable = NO;
+
+ // Ensure that Airport is up/connected if present
+ if (hostReachable && (reachabilityStatus & kSCNetworkFlagsConnectionRequired)) hostReachable = NO;
+
+ // If the host *is* reachable, return success
+ if (hostReachable) return YES;
+
+ // If the timeout has been exceeded, break out of the loop
+ if (_elapsedSecondsSinceAbsoluteTime(loopStart_t) >= timeoutSeconds) break;
+
+ // Sleep before the next loop iteration
+ usleep(250000);
+ }
+
+ // All checks failed - return failure
+ return NO;
+}
+
+/**
+ * Update connection variables from the server, collecting state and ensuring
+ * settings like encoding are in sync.
+ */
+- (void)_updateConnectionVariables
+{
+ if (state != SPMySQLConnected && state != SPMySQLConnecting) return;
+
+ // Retrieve all variables from the server in a single query
+ SPMySQLResult *theResult = [self queryString:@"SHOW VARIABLES"];
+ if (![theResult numberOfRows]) return;
+
+ // SHOW VARIABLES can return binary results on certain MySQL 4 versions; ensure string output
+ [theResult setReturnDataAsStrings:YES];
+
+ // Convert the result set into a variables dictionary
+ [theResult setDefaultRowReturnType:SPMySQLResultRowAsArray];
+ NSMutableDictionary *variables = [NSMutableDictionary new];
+ for (NSArray *variableRow in theResult) {
+ [variables setObject:[variableRow objectAtIndex:1] forKey:[variableRow objectAtIndex:0]];
+ }
+
+ // Copy the server version string to the instance variable
+ if (serverVersionString) [serverVersionString release], serverVersionString = nil;
+ serverVersionString = [[variables objectForKey:@"version"] retain];
+
+ // Get the connection encoding. Although a specific encoding may have been requested on
+ // connection, it may be overridden by init_connect commands or connection state changes.
+ // Default to latin1 for older server versions.
+ NSString *retrievedEncoding = @"latin1";
+ if ([variables objectForKey:@"character_set_results"]) {
+ retrievedEncoding = [variables objectForKey:@"character_set_results"];
+ } else if ([variables objectForKey:@"character_set"]) {
+ retrievedEncoding = [variables objectForKey:@"character_set"];
+ }
+
+ // Update instance variables
+ if (encoding) [encoding release];
+ encoding = [[NSString alloc] initWithString:retrievedEncoding];
+ stringEncoding = [SPMySQLConnection stringEncodingForMySQLCharset:[self _cStringForString:encoding]];
+ encodingUsesLatin1Transport = NO;
+
+ // Check the interactive timeout - if it's below five minutes, increase it to ten
+ // to imprive timeout/keepalive behaviour
+ if ([variables objectForKey:@"interactive_timeout"]) {
+ if ([[variables objectForKey:@"interactive_timeout"] integerValue] < 300) {
+ [self queryString:@"SET interactive_timeout=600"];
+ }
+ }
+
+ [variables release];
+}
+
+/**
+ * Restore the connection encoding details as necessary based on previously set
+ * details.
+ */
+- (void)_restoreConnectionVariables
+{
+ mysqlConnectionThreadId = mySQLConnection->thread_id;
+ initialConnectTime = mach_absolute_time();
+
+ [self selectDatabase:database];
+
+ [self setEncoding:encoding];
+ [self setEncodingUsesLatin1Transport:encodingUsesLatin1Transport];
+}
+
+/**
+ * If thirty seconds have passed since the last time the connection was
+ * used, check the connection.
+ * This minimises the impact of continuous additional connection checks -
+ * each of which requires a round trip to the server - but handles most
+ * network issues.
+ * Returns whether the connection is considered still valid.
+ */
+- (BOOL)_checkConnectionIfNecessary
+{
+
+ // If the connection was recently used, return success
+ if (_elapsedSecondsSinceAbsoluteTime(lastConnectionUsedTime) < 30) return YES;
+
+ // Otherwise check the connection
+ return [self checkConnection];
+}
+@end