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authoravenjamin <avenjamin@gmail.com>2009-12-20 01:19:52 +0000
committeravenjamin <avenjamin@gmail.com>2009-12-20 01:19:52 +0000
commitea1b48967ce34718d2645c4a30fab6b67e66f9fa (patch)
treea51ebe2f74a0c8e6c89f085df4240336c98aedf7 /Frameworks/BWToolkitFramework.framework/BWTexturedSliderIntegration.m
parentc25a2f4561a4cde2d2d9a431cd941704d79bb428 (diff)
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- Updating Growl to 1.2
- Updating BWToolkit to 1.2.2 - Changed BWToolkit from building it ourselves to just include the latest release of the framework - Changed build settings to build 32 and 64 universal binaries - Changed compiler to Clang
Diffstat (limited to 'Frameworks/BWToolkitFramework.framework/BWTexturedSliderIntegration.m')
-rw-r--r--Frameworks/BWToolkitFramework.framework/BWTexturedSliderIntegration.m66
1 files changed, 0 insertions, 66 deletions
diff --git a/Frameworks/BWToolkitFramework.framework/BWTexturedSliderIntegration.m b/Frameworks/BWToolkitFramework.framework/BWTexturedSliderIntegration.m
deleted file mode 100644
index c37b851a..00000000
--- a/Frameworks/BWToolkitFramework.framework/BWTexturedSliderIntegration.m
+++ /dev/null
@@ -1,66 +0,0 @@
-//
-// BWControlsView.m
-// BWToolkit
-//
-// Created by Brandon Walkin (www.brandonwalkin.com)
-// All code is provided under the New BSD license.
-//
-
-#import <InterfaceBuilderKit/InterfaceBuilderKit.h>
-#import "BWTexturedSlider.h"
-#import "BWTexturedSliderInspector.h"
-
-
-@implementation BWTexturedSlider ( BWTexturedSliderIntegration )
-
-- (void)ibPopulateKeyPaths:(NSMutableDictionary *)keyPaths {
- [super ibPopulateKeyPaths:keyPaths];
- [[keyPaths objectForKey:IBAttributeKeyPaths] addObjectsFromArray:[NSArray arrayWithObjects:@"trackHeight",@"indicatorIndex",nil]];
-}
-
-- (void)ibPopulateAttributeInspectorClasses:(NSMutableArray *)classes {
- [super ibPopulateAttributeInspectorClasses:classes];
- [classes addObject:[BWTexturedSliderInspector class]];
-}
-
-- (IBInset)ibLayoutInset
-{
- IBInset inset;
-
- if ([self trackHeight] == 0)
- {
- inset.top = 4;
- inset.bottom = 5;
- }
- else
- {
- inset.top = 5;
- inset.bottom = 4;
- }
-
- if ([self indicatorIndex] == 0)
- {
- inset.right = 4;
- inset.left = 5;
- }
- else if ([self indicatorIndex] == 2)
- {
- inset.bottom = 3;
- inset.right = 5;
- inset.left = 13;
- }
- else if ([self indicatorIndex] == 3)
- {
- inset.right = 12;
- inset.left = 18;
- }
- else
- {
- inset.right = 0;
- inset.left = 0;
- }
-
- return inset;
-}
-
-@end