Writing Extensions for Python-Markdown ====================================== Overview -------- Python-Markdown includes an API for extension writers to plug their own custom functionality and/or syntax into the parser. There are preprocessors which allow you to alter the source before it is passed to the parser, inline patterns which allow you to add, remove or override the syntax of any inline elements, and postprocessors which allow munging of the output of the parser before it is returned. If you really want to dive in, there is also the option to subclass the core MarkdownParser. As the parser builds an [ElementTree][] object which is later rendered as Unicode text, there are also some helpers provided to make manipulation of the tree easier. Each part of the API is discussed in its respective section below. You may find reading the source of some [[Available Extensions]] helpful as well. For example, the [[Footnotes]] extension uses most of the features documented here. * [Preprocessors][] * [InlinePatterns][] * [Treeprocessors][] * [Postprocessors][] * [MarkdownParser][] * [Working with the ElementTree][] * [Integrating your code into Markdown][] * [extendMarkdown][] * [Treaps][] * [registerExtension][] * [Config Settings][] * [makeExtension][]

Preprocessors

Preprocessors munge the source text before it is passed into the Markdown core. This is an excellent place to clean up bad syntax, extract things the parser may otherwise choke on and perhaps even store it for later retrieval. Preprocessors should inherit from ``markdown.Preprocessor`` and implement a ``run`` method with one argument ``lines``. The ``run`` method of each Line Preprocessor will be passed the entire source text as a list of Unicode strings. Each string will contain one line of text. The ``run`` method should return either that list, or an altered list of Unicode strings. A pseudo example: class MyPreprocessor(markdown.Preprocessor): def run(self, lines): new_lines = [] for line in lines: m = MYREGEX.match(line) if m: # do stuff else: new_lines.append(line) return new_lines

Inline Patterns

Inline Patterns implement the inline HTML element syntax for Markdown such as ``*emphasis*`` or ``[links](http://example.com)``. Pattern objects should be instances of classes that inherit from ``markdown.Pattern`` or one of its children. Each pattern object uses a single regular expression and must have the following methods: * ``getCompiledRegExp()``: Returns a compiled regular expression. * ``handleMatch(m)``: Accepts a match object and returns an ElementTree element of a plain Unicode string. Note that any regular expression returned by ``getCompiledRegExp`` must capture the whole block. Therefore, they should all start with ``r'^(.*?)'`` and end with ``r'(.*?)!'``. When using the default ``getCompiledRegExp()`` method provided in the ``Pattern`` you can pass in a regular expression without that and ``getCompiledRegExp`` will wrap your expression for you. This means that the first group of your match will be ``m.group(2)`` as ``m.group(1)`` will match everything before the pattern. For an example, consider this simplified emphasis pattern: class EmphasisPattern(markdown.Pattern): def handleMatch(self, m): el = markdown.etree.Element('em') el.text = m.group(3) return el As discussed in [Integrating Your Code Into Markdown][], an instance of this class will need to be provided to Markdown. That instance would be created like so: # an oversimplified regex MYPATTERN = r'\*([^*]+)\*' # pass in pattern and create instance emphasis = EmphasisPattern(MYPATTERN) Actually it would not be necessary to create that pattern (and not just because a more sophisticated emphasis pattern already exists in Markdown). The fact is, that example pattern is not very DRY. A pattern for `**strong**` text would be almost identical, with the exception that it would create a 'strong' element. Therefore, Markdown provides a number of generic pattern classes that can provide some common functionality. For example, both emphasis and strong are implemented with separate instances of the ``SimpleTagPettern`` listed below. Feel free to use or extend any of these Pattern classes. **Generic Pattern Classes** * ``SimpleTextPattern(pattern)``: Returns simple text of ``group(2)`` of a `pattern`. * ``SimpleTagPattern(pattern, tag)``: Returns an element of type "`tag`" with a text attribute of ``group(3)`` of a ``pattern``. ``tag`` should be a string of a HTML element (i.e.: 'em'). * ``SubstituteTagPattern(pattern, tag)``: Returns an element of type "`tag`" with no children or text (i.e.: 'br'). There may be other Pattern classes in the Markdown source that you could extend or use as well. Read through the source and see if there is anything you can use. You might even get a few ideas for different approaches to your specific situation.

Treeprocessors

Treeprocessors manipulate an ElemenTree object after it has passed through the core MarkdownParser. This is where additional manipulation of the tree takes place. Additionaly, the InlineProcessor is a Treeprocessor which steps through the tree and runs the InlinePatterns on the text of each Element in the tree. An Treeprocessor should inherit from ``markdown.Treeprocessor``, over-ride the ``run`` method which takes one argument ``root`` (an Elementree object) and returns either that root element or a modified root element. A pseudo example: class MyTreeprocessor(markdown.Treeprocessor): def run(self, root): #do stufff return my_modified_root For specifics on manipulating the ElementTree, see [Working with the ElementTree][] below.

Postprocessors

Postprocessors manipulate the document after the ElementTree has been serialized into a string. Postprocessors should be used to work with the text just before output. A Postprocessor should inherit from ``markdown.Postprocessor`` and over-ride the ``run`` method which takes one argument ``text`` and returns a Unicode string. Postprocessors are run after the ElementTree has been serialized back into Unicode text. For example, this may be an appropriate place to add a table of contents to a document: class TocPostprocessor(markdown.Postprocessor): def run(self, text): return MYMARKERRE.sub(MyToc, text)

MarkdownParser

Sometimes, pre/postprocessors and Inline Patterns aren't going to do what you need. In such a situation, you can override the core ``MarkdownParser``. The easiest way is to simply subclass the existing ``MarkdownParser`` class and assign an instance of your subclass to ``Markdown``. class MyCustomParser(markdown.MarkdownParser): def my_method(self, ...): #do stuff md = markdown.Markdown() md.parser = MyCustomParser() Of course, it is possible to write your own class from scratch which keeps the same public API. At the very least, you must provide the three public methods, the arguments and/or keywords they take, and return the appropriate object. Those methods are: * ``parseDocument`` * Keywords: * ``lines``: A list of lines. * Return an ElementTree object * ``parseChunk`` * Keywords: * ``parent_elem``: An ElementTree Element. * ``lines``: A list of lines. * ``inList``: Boolean, optional. * ``looseList``: Boolean, optional. * Return None. However, it should attach the parsed ``lines`` as children of the ``parent_elem``. * ``detechTabbed`` * Keywords: * ``lines``: A list of lines. * Return a 2 item tuple which should contain: * A list of lines that were tabbed (now in a detabbed state) and * a list of all remaining lines.

Working with the ElementTree

As mentioned, the Markdown parser converts a source document to an [ElementTree][] object before serializing that back to Unicode text. Markdown has provided some helpers to ease that manipulation within the context of the Markdown module. First, to get access to the ElementTree module import ElementTree from ``markdown`` rather than importing it directly. This will ensure you are using the same version of ElementTree as markdown. The module is named ``etree`` within Markdown. from markdown import etree ``markdown.etree`` tries to import ElementTree from any known location, first as a standard library module (from ``xml.etree`` in Python 2.5), then as a third party package (``Elementree``). In each instance, ``cElementTree`` is tried first, then ``ElementTree`` if the faster C implementation is not available on your system. Sometimes you may want text inserted into an element to be parsed by [InlinePatterns][]. In such a situation, simply insert the text as you normally would and the text will be automatically run through the InlinePatterns. However, if you do *not* want some text to be parsers by InlinePatterns, then insert the text as an AtomicString. Here's a basic example which creates an HTML table (note that the contents of the second cell (``td2``) will be run through InlinePatterns latter): table = etree.Element("table") table.set("cellpadding", "2") # Set cellpadding to 2 tr = etree.SubElement(table, "tr") # Add child tr to table td1 = etree.SubElement(tr, "td") # Add child td1 to tr td1.text = markdown.AtomicString("Cell content") # Add plain text content td2 = etree.SubElement(tr, "td") # Add second td to tr td2.text = "Some *text* with **inline** formatting." # Add markup text table.tail = "Text after table" # Added text after table Element You can also manipulate an existing tree. Consider the following example which adds a ``class`` attribute to all ``a`` elements: def set_link_class(self, element): for child in element: if child.tag == "a": child.set("class", "myclass") #set the class attribute set_link_class(child) # run recursively on children For more information about working with ElementTree see the ElementTree [Documentation](http://effbot.org/zone/element-index.htm) ([Python Docs](http://docs.python.org/lib/module-xml.etree.ElementTree.html)).

Integrating Your Code Into Markdown Once you have the various pieces of your extension built, you need to tell Markdown about them and ensure that they are run in the proper sequence. Markdown accepts a ``Extension`` instance for each extension. Therefore, you will need to define a class that extends ``markdown.Extension`` and over-rides the ``extendMarkdown`` method. Within this class you will manage configuration options for your extension and attach the various processors and patterns to the Markdown instance. It is important to note that the order of the various processors and patterns matters. For example, if we replace ``http://...`` links with elements, and *then* try to deal with inline html, we will end up with a mess. Therefore, the various types of processors and patterns are stored within an instance of the Markdown class in [Treaps][]. Your ``Extension`` class will need to manipulate those Treaps appropriately. You may insert instances of your processors and patterns into the appropriate location in a Treap, remove a built-in instance, or replace a built-in instance with your own.

`extendMarkdown`

The ``extendMarkdown`` method of a ``markdown.Extension`` class accepts two arguments: * ``md``: A pointer to the instance of the Markdown class. You should use this to access the Treaps of processors and patterns. They are found under the following attributes: * ``md.textPreprocessors`` * ``md.preprocessors`` * ``md.inlinePatterns`` * ``md.treepreprocessors`` * ``md.postprocessors`` Some other things you may want to access in the markdown instance are: * ``md.inlineStash`` * ``md.htmlStash`` * ``md.registerExtension()`` * ``md_globals`` Contains all the various global variables within the markdown module. Of course, with access to those items, theoretically you have the option to changing anything through various [monkey_patching][] techniques. In fact, this is how the [[HeaderId]] extension works. However, you should be aware that the various undocumented or private parts of markdown may change without notice and your monkey_patches may break with a new release. Therefore, what you really should be doing is inserting processors and patterns into the markdown pipeline. Consider yourself warned. [monkey_patching]: http://en.wikipedia.org/wiki/Monkey_patch

Treaps

A treap is a binary search tree that orders nodes by accepting a priority attribute with a node, a well as a key to store the node. The priority determines the node's location in the heap. Each new node entry causes the heap to re-balance. The name "treap" is a composition of "tree" and "heap". An example: tr = markdown.Treap() tr.add("key1", Object1, "_begin") tr.add("key2", Object2, ">key1") tr.add("key3", Object3, "``) followed by an existing key (i.e.: ``">key1"``) inserts that node after that existing key. Once a treap is created, the nodes are available via key: MyNode = tr['somekey'] Therefore, to delete an existing node: del tr['somekey'] To change the value of an existing node (leaving priority the same): tr['somekey'] = MyNewObject To change the priority of an existing object: tr.link('somekey', 'registerExtension

Some extensions may need to have their state reset between multiple runs of the Markdown class. For example, consider the following use of the [[Footnotes]] extension: md = markdown.Markdown(extensions=['footnotes']) html1 = md.convert(text_with_footnote) md.reset() html2 = md.convert(text_without_footnote) Without calling ``reset``, the footnote definitions from the first document will be inserted into the second document as they are still stored within the class instance. Therefore the ``Extension`` class needs to define a ``reset`` method that will reset the state of the extension (i.e.: ``self.footnotes = {}``). However, as many extensions do not have a need for ``reset``, ``reset`` is only called on extensions that are registered. To register an extension, call ``md.registerExtension`` from within your ``extendMarkdown`` method: def extendMarkdown(self, md, md_globals): md.registerExtension(self) # insert processors and patterns here Then, each time ``reset`` is called on the Markdown instance, the ``reset`` method of each registered extension will be called as well. You should also note that ``reset`` will be called on each registered extension after it is initialized the first time. Keep that in mind when over-riding the extension's ``reset`` method.

Config Settings

If an extension uses any parameters that the user may want to change, those parameters should be stored in ``self.config`` of your ``markdown.Extension`` class in the following format: self.config = {parameter_1_name : [value1, description1], parameter_2_name : [value2, description2] } When stored this way the config parameters can be over-ridden from the command line or at the time Markdown is initiated: markdown.py -x myextension(SOME_PARAM=2) inputfile.txt > output.txt Note that parameters should always be assumed to be set to string values, and should be converted at run time. For example: i = int(self.getConfig("SOME_PARAM"))

`makeExtension`

Each extension should ideally be placed in its own module starting with the ``mdx_`` prefix (e.g. ``mdx_footnotes.py``). The module must provide a module-level function called ``makeExtension`` that takes an optional parameter consisting of a dictionary of configuration over-rides and returns an instance of the extension. An example from the footnote extension: def makeExtension(configs=None) : return FootnoteExtension(configs=configs) By following the above example, when Markdown is passed the name of your extension as a string (i.e.: ``'footnotes'``), it will automatically import the module and call the ``makeExtension`` function initiating your extension. You may have noted that the extensions packaged with Python-Markdown do not use the ``mdx_`` prefix in their module names. This is because they are all part of the ``markdown_extensions`` package. Markdown will first try to import from ``markdown_extensions.extname`` and upon failure, ``mdx_extname``. If both fail, Markdown will continue without the extension. However, Markdown will also accept an already existing instance of an extension. For example: import markdown import myextension configs = {...} myext = myextension.MyExtension(configs=configs) md = markdown.Markdown(extensions=[myext]) This is useful if you need to implement a large number of extensions with more than one residing in a module. [Preprocessors]: #preprocessors [InlinePatterns]: #inlinepatterns [Treeprocessors]: #treeprocessors [Postprocessors]: #postprocessors [MarkdownParser]: #markdownparser [Working with the ElementTree]: #working_with_et [Integrating your code into Markdown]: #integrating_into_markdown [extendMarkdown]: #extendmarkdown [Treaps]: #treaps [registerExtension]: #registerextension [Config Settings]: #configsettings [makeExtension]: #makeextension [ElementTree]: http://effbot.org/zone/element-index.htm